refactor(packages): the mechanic packages use ludic_base only, and ask through ports
ludic.clock, .effects, .inventory, .wallet, .weather and .tracks say 'uses ludic_base' (ludic.base uses nothing). ClockWorld, PackRules, WeatherWorld and TracksWorld are export ports whose defaults are the old fallbacks; clock_bind, inv_bind, weather_bind and tracks_bind are gone, and the tests bind their fakes. The base README's toy does the same. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@ -2,8 +2,7 @@
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# rain could wait a week for it; so while the world says it wants a front, one is forecast and
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# arrives within the hour and a half, and while it wants clear sky, the sky clears and holds.
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function wx_front_kind() -> int {
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if wx_world != null and wx_world.front != null { return wx_world.front() }
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return wx_first_wet()
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return WeatherWorld.front()
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}
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function wx_want_wet() -> void {
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