refactor(packages): the mechanic packages use ludic_base only, and ask through ports
ludic.clock, .effects, .inventory, .wallet, .weather and .tracks say 'uses ludic_base' (ludic.base uses nothing). ClockWorld, PackRules, WeatherWorld and TracksWorld are export ports whose defaults are the old fallbacks; clock_bind, inv_bind, weather_bind and tracks_bind are gone, and the tests bind their fakes. The base README's toy does the same. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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31 changed files with 130 additions and 149 deletions
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@ -7,8 +7,7 @@ function wx_turn() -> void {
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wx_left = wx_spell_hours(wx_state)
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if wx_forced {
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wx_forced = false
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var least = 5.0
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if wx_world != null and wx_world.front_hours != null { least = Math.max(least, wx_world.front_hours()) }
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let least = Math.max(5.0, WeatherWorld.front_hours())
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if wx_left < least { wx_left = least }
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}
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if wx_state == was { return }
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