feat(base): 0.R4 - a queue keeps its own count, so every package verb takes only its own state; ludic migrate state --prune
ludic.base's Queue<T> carries a QueueTag (its name and pending count): queue_new(name), q_push(q, v), q_drain(q), q_clear(q) take no BaseState, and core_undrained(tags) names the given queues still holding facts. A reducer on a package's state can now call that package's verbs (wallet_earn(wallet_st, n)). ludic migrate state --prune (ludicc --migrate-prune) takes out each state parameter a function no longer uses, nor anything it calls, and the argument that fills it - including an argument for a parameter the callee has dropped, which is taken out before the call is checked, so a generic's T is told by the argument that says it. A reducer keeps its state. --dry-run now counts the edits it would make. Every package was moved with it: 608 base_st parameters and their arguments, 1889 edits. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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151 changed files with 58668 additions and 54719 deletions
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@ -59,12 +59,12 @@ function jobs__ensure(jobs_st: mut JobsState) -> void {
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jobs_st.jobs__dice = rng_new(jobs_st.jobs__seed)
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}
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export function jobs_facts(base_st: mut BaseState, jobs_st: mut JobsState) -> Queue<JobsFact> {
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if jobs_st.jobs__q == null { jobs_st.jobs__q = queue_new(base_st, "jobs.facts") }
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export function jobs_facts(jobs_st: mut JobsState) -> Queue<JobsFact> {
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if jobs_st.jobs__q == null { jobs_st.jobs__q = queue_new("jobs.facts") }
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return jobs_st.jobs__q
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}
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function jobs__fact(base_st: mut BaseState, jobs_st: mut JobsState, what: int, job: int, b: int, s: int, have: int, need: int) -> void {
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function jobs__fact(jobs_st: mut JobsState, what: int, job: int, b: int, s: int, have: int, need: int) -> void {
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let f = new JobsFact
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f.what = what
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f.job = job
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@ -85,7 +85,7 @@ function jobs__fact(base_st: mut BaseState, jobs_st: mut JobsState, what: int, j
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f.rep = jobs_st.jobs__pr[jobs_st.jobs__off[b] + s]
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f.scope = JobBoards[b].scope
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}
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q_push(base_st, jobs_facts(base_st, jobs_st), f)
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q_push(jobs_facts(jobs_st), f)
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}
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# the base of every roll: a post's seed is this, the day, the board, the slot and how many before
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