feat(ecs): wildlife_near / wildlife_near_of into the caller's list, wildlife_alive_of
The living animals around a point from the grid (a rare species from its own list), into a list the caller keeps in its own state, so a frame's proximity question walks the cells it covers rather than every animal ever made. wildlife_alive_of is the species index's count. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@ -10,6 +10,7 @@ import "port.ludic"
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import "facts.ludic"
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import "table.ludic"
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import "store.ludic"
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import "near.ludic"
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import "guest.ludic"
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import "record.ludic"
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import "habitat.ludic"
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