refactor(lang): rename the ptr/ptrs types to pointer/pointers
Expand the abbreviated pointer types to full words on the language surface: ptr -> pointer (a raw address / FFI handle) ptrs -> pointers (a buffer of pointers) The Ludic type name is distinct from LLVM's own `ptr` spelling: llty() maps `pointer`/`pointers` to LLVM `ptr`, and the emitted IR keeps `ptr`, so only the Ludic-level surface changes. Rewrites type annotations across all sources, the 8 hardcoded pointer type-tags, the `pointers`-buffer indexing in emit_addr, the grammars/LSP/JetBrains tokens, and the docs (type-ptr -> type-pointer, type-ptrs -> type-pointers). int/bool keep their conventional short spelling (like Math). Reseeded; C-free fixpoint holds; all suites green (45/24/29); site + check.py OK. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
parent
b7745a4600
commit
effb3f637f
76 changed files with 516 additions and 516 deletions
|
|
@ -3,7 +3,7 @@
|
|||
# a `ptr` field, so its byte offset is 8, not 4; writing qty=99 by name and reading
|
||||
# it back proves the world table addresses fields by their true layout. Prints 99.
|
||||
program WorldMixed {
|
||||
property Slot { ref: ptr = null, qty: int = 0 }
|
||||
property Slot { ref: pointer = null, qty: int = 0 }
|
||||
model Item { Slot }
|
||||
@Public @OnSpawn(Item) handler Born { } # makes it a modding program
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue