Commit graph

8 commits

Author SHA1 Message Date
cc1ea0f4ae compiler: text keys (phase 26.2) - k"pause.resume" / kn"catch.count" of the builtin type Key (not a string, and no string one; == compares), its run-time value the key after a marker byte (1, or 2 for a plural); package.ludic's lang "assets/lang" en and a gettext .po reader; every key literal checked against en.po (a kn"" one wants a msgid_plural), trf / trn and a template's t('key', ...) against the English's holes, a component's template words and a @Text row's English as "English left" (warnings, english_left in ludic deps), a @Text Key field a compiled row leaves out filled with its derived key <registry>.<row>.<field> (or @TextKey's prefix; maps.<map>.<table>.<row>.<field> for a @PerMap row, checked), one English under several undescribed keys warned at en.po's line; the schema's "lang" (keys and their sites, unused, undescribed, split, and every other language's missing / fuzzy / extra); k"" in .lres data, @PerMap rows included (lres_key); ludic-fmt keeps a key literal whole; reseeded, bootstrap-cfree fixpoint holds
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 23:33:52 +03:00
42deb76c28 schema: ludicc --emit-schema / ludic schema, --check --diagnostics=json, and editor attributes
--emit-schema FILE writes the compiler's resolved view once the program type-checks: every
record (fields, types, defaults as written, docs, places, attributes), every registry with its
entries in their final order after the open-registry merge (key, constant, index, file:line:col
of the entry and of each field value, and which file contributed which keys), every const, and
the zero-argument functions a fn value can name. Deterministic, schema_version 1; the runtime is
left out. `ludic schema [file] [-o FILE]` wraps it.

--check --diagnostics=json prints every error as one JSON array on stdout: the checker's and the
module rules' all, a parse or lowering error as the last. Tokens and nodes now carry a column.

Fields take several @attributes; @Ref(Registry), @OneOf(PREFIX_), @Range(lo, hi), @Unit("..."),
@Asset("..."), @Color on a field and @AppendOnly / @ByKey on a registry change nothing but go into
the schema, and @Ref naming no registry is an error (every one reported). Fixtures:
examples/lang/attributes.ludic, examples/rejected/ref_unknown.ludic, cases in ludic-dev test.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 18:06:54 +03:00
1e8b5b0523 wip(0.S1, 0.S2): state records, mut and read-only state parameters, entry injection, module var refused; ludic migrate state
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 13:45:09 +03:00
afa4d23a4f fix(lang): a template inside another's hole, and integer literals past 2^31 - 1
A template literal nested in a {...} hole crashed the parser: the outer
literal ended at the inner backtick. The lexer (and ludic-fmt's) now
reads a hole as code, taking strings, chars and templates in it whole.
A decimal literal past 2147483647, or a hex one of more than eight
digits, was wrapped into a negative int; it is a long with its value
now, and giving one to an int is refused. Reseed.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 08:10:46 +03:00
e010c2cecc feat(lang): float and double types with ordinary operators
`float` (32-bit) and `double` (64-bit) with + - * / %, comparisons and unary minus.
Decimal literals take their type from context and stay `fixed` elsewhere; int and long
promote implicitly (LUDIC_WARN_FLOAT_PROMOTE=1 lists every promotion). float(), double(),
int(), long() and fixed() convert; floats(n)/doubles(n) buffers; float fields, globals,
constants and parameters; Math.* computes in float for float arguments; string/print
write the shortest round-tripping decimal; float_bits/float_from_bits expose the bits.
@deterministic code may not use floats. The f_* runtime helpers stay as they are.

Editors know the new type words; the JetBrains plugin is 1.5.0.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-16 16:13:31 +03:00
647dfec334 feat(compiler): list literals, typed compound assignment, file:line diagnostics
- `[a, b, c]` list literals (E_LIST → emit_list); static_type learns
  slice-element, `new T`, list, string and literal kinds
- `x op= y` lowers through the same path as `x = x op y` (emit_bin_vals):
  fixed `*=`/`/=` use the Q16.16 64-bit paths, string `+=` concatenates,
  int→long widens; unary `-` keeps a fixed operand's type (arith_ty)
- one `unescape()` table for "strings", 'chars' and `interpolation`;
  `'\''`, `'\\'`, `'\"'` no longer read as 0; unterminated char literals
  and unexpected characters are errors instead of silently skipped
- every diagnostic is `file:line: error: msg` (g_parse_file / g_err_file,
  Node.file + Node.line set by node()); tok_desc() in expectation errors;
  duplicate `function` names and unknown `phase` names are reported in
  source terms (phase_id used to default unknown phases to Overlay)
- interpolation holes skip braces inside string literals
- hand-IR preludes move from the user `@fn_` prefix to `@lp_` so a user
  `is_ws` / `str_eq` / `path_join` no longer collides at link time
- `@ClearColor(expr)` accepts any constant expression; `Os.pid()` added
  (docs page + inventory); `str_starts()` in support/str
- main.ludic: `else if` flag ladder, char literals, stale script comments
- examples/lang/operators.ludic covers all of the above; os.ludic covers
  Os.pid; docs pages for Os.pid and the Overlay phase; ten changesets
- reseeded: selfhost/ludicc.seed.ll is the new compiler's own fixpoint

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-05 01:12:16 +03:00
3df6640fa5 feat(http): Http.* poll-based HTTP/HTTPS client over a native NSURLConnection backend (#6)
All checks were successful
bootstrap / cfree-fixpoint (push) Successful in 19s
ci / build-and-test (push) Successful in 1m26s
commit-lint / conventional-commits (push) Successful in 5s
docs / build-and-deploy (push) Successful in 21s
Adds the Http.* namespace and its transport, the HTTP client from #6. The JSON
companion the proposal called for already shipped as Json.* (#44).

- runtime/native/http.ll: the macOS transport — NSURLConnection driven through
  the objc runtime C ABI (no ObjC/C source), run on a detached pthread so the
  frame never blocks; TLS is the system's, on by default. A fixed slot pool holds
  each in-flight request; the worker publishes status/body/response behind an
  atomic done flag (release/acquire). Spliced + Foundation linked only when a
  program uses Http.*.
- runtime/native/http.ludic: the Http.* runtime — get/post/request, the
  open/set/body/send builder, poll/status/ok/text/body_len/header/free, plus a
  pure-Ludic response parser (Http.parse + case-insensitive header lookup) that
  is transport-independent and portable.
- compiler: Http.* dispatch, g_uses_http splice, hs_* transport intrinsics +
  declarations, the conditional Foundation link, and a new \r string/char escape
  the protocol needs.
- docs: a full docs/language/http section (16 pages); check-impl/check-docs green.
- test: examples/library/http.ludic self-asserts the parser offline (Darwin-gated
  build via the canonical path, since it links Foundation).

Verified end to end against real endpoints: HTTPS GET (200 + headers + body) and
POST (body + custom header). HTTP is out-of-band and never feeds the
deterministic sim. Reseeded; suites green (81 + 29).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-08-31 18:10:53 +03:00
23726afa90 refactor(selfhost): reorganise into concern-based subdirectories
All checks were successful
bootstrap / cfree-fixpoint (push) Successful in 12s
ci / build-and-test (push) Successful in 50s
commit-lint / conventional-commits (push) Successful in 3s
docs / build-and-deploy (push) Successful in 2s
Split the flat 38-file selfhost/ into concern-based subdirectories:

  frontend/        lex, parse, parse_game, ast
  support/         str, buf, io
  backend/         core IR + expression/statement lowering
  backend/game/    ECS/scene/event/world lowering
  backend/stdlib/  the namespaced Math.*/Text.*/Crypto.*/… intrinsics

and split the three oversized emitters at responsibility boundaries so
no file mixes concerns:

  emit_game.ludic  -> + emit_world.ludic         (reflection world table,
                                                  tick helpers, @main synthesis)
  emit_expr.ludic  -> + emit_call.ludic          (namespaced builtins, call
                                                  lowering, expr dispatch)
  emit_text.ludic  -> + emit_text_prelude.ludic  (emitted string-builder runtime)

FRAGS in tools/x/selfhost.ludic is updated to the new paths with the link
order preserved, and the Python doc/vocabulary tooling is updated to walk
the new layout. Because the build is a plain in-order concatenation and
every split lands on a blank-line boundary, the regenerated seed is
byte-identical: `x reseed` leaves selfhost/ludicc.seed.ll unchanged,
`x bootstrap-cfree` still reaches its fixed point, and both `x test` (56)
and `x selfhost-test` (29, incl. golden renders) stay green.

Closes #29

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-08-31 00:26:02 +03:00
Renamed from selfhost/lex.ludic (Browse further)