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v0.13.3
Pre-releasereleased this
2026-09-13 03:18:38 +02:00 | 930 commits to main since this releasev0.13.3 — 2026-09-13
Performance
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Dense forest renders faster — a depth prepass for the near tree foliage in
ludic.render3d.A crown of needle cards is many cut-out quads deep, and a shader that can
discardturns
early depth rejection off, so every card behind the front one ran the full lighting shader.
In a dense stand at 3840x2160 that made the vegetation pass the largest in the frame. The near
tree LODs now write depth first withdepth.frag(the same alpha coverage test), the terrain
beneath them is rejected before shading, and the lit pass draws them with nodiscardand an equal depth test.R3D_NOPREPASS=1restores the old path for comparison.
Downloads
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Source code (ZIP)
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Source code (TAR.GZ)
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ludic-0.13.3-linux-x86_64.tar.gz
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ludic-0.13.3-linux-x86_64.tar.gz.sha256
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ludic-0.13.3-src.tar.gz
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ludic-0.13.3-src.tar.gz.sha256
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