ludic/docs/language/json/json-free.md
Orkuncakilkaya 22d1e2d66a Os.heap_bytes: the heap without the renderer; string_temps reads it
Vk.heap_bytes pulled the Vk module - and on lang/uifree the GL window path - into a plain program,
which then failed to link (_cgl_offscreen, lgl_GetError). Os.heap_bytes is malloc_zone_statistics
through a weak reference (0 where there is none, and on Windows). Reseeded. Docs for it and for
Json.free / Json.free_all.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-28 12:31:42 +03:00

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Markdown

---
id: json-free
name: Json.free
category: json
kind: namespace-method
tokens: Json.free
sig: Json.free(value) -> void
tip: Give back a parsed tree's nodes; its strings stay.
order: 3
ns: Json
member: free
---
Gives back every node and list of a tree <a href="json-parse"><code>Json.parse</code></a> made, once what it describes has been built. Ludic has no garbage collector, so a tree read and dropped is otherwise kept for as long as the program runs. The tree's strings stay, because a reader may keep a name it took out of it; when nothing was kept, <a href="json-free_all"><code>Json.free_all</code></a> gives those back too. Only for a parsed tree: one put together by hand may share a node or hold a literal.
```ludic
program Free {
entry {
let doc = Json.parse("{\"hp\": 3}")
let hp = value_as_int(value_get(doc, "hp"))
Json.free(doc)
print(hp)
}
}
```