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fake
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merge lang/physics-senses: animals and people slide round still things, the aim's, photo's and animals' sight lines are one Jolt ray
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2026-09-27 01:23:17 +03:00 |
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pin
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ludic.wildlife: pin every transition of the 15 WILD_* states and the dice each draws (phase 27.2a)
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2026-09-30 16:57:15 +03:00 |
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approach_pins_test.ludic
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ludic.wildlife: pin every transition of the 15 WILD_* states and the dice each draws (phase 27.2a)
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2026-09-30 16:57:15 +03:00 |
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bird_pins_test.ludic
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ludic.wildlife: pin every transition of the 15 WILD_* states and the dice each draws (phase 27.2a)
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2026-09-30 16:57:15 +03:00 |
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born_pins_test.ludic
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ludic.wildlife: pin every transition of the 15 WILD_* states and the dice each draws (phase 27.2a)
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2026-09-30 16:57:15 +03:00 |
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charge_pins_test.ludic
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ludic.wildlife: pin every transition of the 15 WILD_* states and the dice each draws (phase 27.2a)
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2026-09-30 16:57:15 +03:00 |
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climb_test.ludic
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ludic.wildlife: a climb is judged over half a metre ahead, not one frame's step
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2026-09-27 23:52:49 +03:00 |
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crowd_test.ludic
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fix(character, physics, vehicles, wildlife): fact records made at the start (64) with a free list of room for all, as ludic.npc's
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2026-09-28 16:02:42 +03:00 |
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drink_pins_test.ludic
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ludic.wildlife: pin every transition of the 15 WILD_* states and the dice each draws (phase 27.2a)
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2026-09-30 16:57:15 +03:00 |
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eat_pins_test.ludic
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ludic.wildlife: pin every transition of the 15 WILD_* states and the dice each draws (phase 27.2a)
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2026-09-30 16:57:15 +03:00 |
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flee_pins_test.ludic
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ludic.wildlife: pin every transition of the 15 WILD_* states and the dice each draws (phase 27.2a)
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2026-09-30 16:57:15 +03:00 |
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go_pins_test.ludic
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ludic.wildlife: pin every transition of the 15 WILD_* states and the dice each draws (phase 27.2a)
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2026-09-30 16:57:15 +03:00 |
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guard_pins_test.ludic
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ludic.wildlife: pin every transition of the 15 WILD_* states and the dice each draws (phase 27.2a)
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2026-09-30 16:57:15 +03:00 |
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idle_pins_test.ludic
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ludic.wildlife: pin every transition of the 15 WILD_* states and the dice each draws (phase 27.2a)
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2026-09-30 16:57:15 +03:00 |
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lure_pins_test.ludic
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ludic.wildlife: pin every transition of the 15 WILD_* states and the dice each draws (phase 27.2a)
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2026-09-30 16:57:15 +03:00 |
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lures_test.ludic
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refactor(packages): 0.R5 - a question no longer starts its state - 64 lazy starts ('if st.x == null { st.x = ... }' inside a getter) are the state's defaults, gear__ensure is gone, and ludic migrate state --tighten took mut off 208 package parameters: things_all, thing_find, gear_charge, gear_level, jobs_state and the rest read
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2026-09-27 00:51:03 +03:00 |
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painted_test.ludic
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ludic.wildlife: painted habitats and ranges through the port (habitat_in, range_at), the rule where none is painted
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2026-09-29 20:35:13 +03:00 |
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perch_pins_test.ludic
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ludic.wildlife: pin every transition of the 15 WILD_* states and the dice each draws (phase 27.2a)
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2026-09-30 16:57:15 +03:00 |
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posture_pins_test.ludic
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ludic.wildlife: pin every transition of the 15 WILD_* states and the dice each draws (phase 27.2a)
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2026-09-30 16:57:15 +03:00 |
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react_pins_test.ludic
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ludic.wildlife: pin every transition of the 15 WILD_* states and the dice each draws (phase 27.2a)
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2026-09-30 16:57:15 +03:00 |
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reuse_test.ludic
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fix(ludic.wildlife): a newcomer takes the record of one of its species removed for good - its row, its key and so the game's drawing, every other field as new
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2026-09-28 16:08:23 +03:00 |
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seed_pins_test.ludic
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ludic.wildlife: pin every transition of the 15 WILD_* states and the dice each draws (phase 27.2a)
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2026-09-30 16:57:15 +03:00 |
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seek_pins_test.ludic
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ludic.wildlife pins: a tie between thirst and hunger sets off for water (GO_DRINK), as the package does
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2026-09-30 17:15:54 +03:00 |
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wander_pins_test.ludic
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ludic.wildlife: pin every transition of the 15 WILD_* states and the dice each draws (phase 27.2a)
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2026-09-30 16:57:15 +03:00 |
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way_test.ludic
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ludic.wildlife (17.6): a fleeing or wary animal goes by the world's way
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2026-09-27 22:31:07 +03:00 |
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wildlife_test.ludic
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feat(ecs): wildlife_near / wildlife_near_of into the caller's list, wildlife_alive_of
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2026-09-27 21:54:39 +03:00 |