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<title>Screen.line — Ludic</title>
<meta name="description" content="Draw a straight line between two points.">
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<div class="crumbs"><a href="api.html">API Reference</a> <span>›</span> <a href="ns-screen.html">Screen — drawing</a> <span>›</span> <span class="here">Screen.line</span></div>
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<span class="kind-badge kind-method">method</span>
<h1 id="top">Screen.line</h1>
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<code class="sig">Screen.line(x1, y1, x2, y2, color)</code>
<div class="desc"><p>Draws a one-pixel line from <code>(x1, y1)</code> to <code>(x2, y2)</code> in <code>color</code>, using an integer Bresenham walk so it looks the same on every platform. Use it for lasers, tethers, debug rays, and vector art. Draw during the <code>Render</code> phase.</p></div>
<div class="examples"><h2>Example</h2><pre data-lang="ludic">program Demo {
handler DrawWorld phase Render {
Screen.clear(Color.MidnightBlue)
Screen.line(x1: px, y1: py, x2: tx, y2: ty, color: Color.White)
Screen.show()
}
}</pre></div>
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