ludic/tools/x
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feat(controllers): #60 shooter — ludic.shooter package (base + extensible)
Top-down shooter: TopDown decoupled move/aim (mouse/stick/move-dir/auto-aim),
a name-keyed Weapon registry (fire-rate/spread/pellets/pattern + data-driven
pierce/homing), and a self-contained deterministic Projectile pool with
faction-filtered Combat hits, pierce, ring/spiral patterns, and homing. One
weapon impl serves player + NPC via a want_fire intent. Budgeted wave Spawner.
Reuses ludic.gameplay Faction/Combat/Stats. 11-check example, in the suite.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-09-01 17:04:49 +03:00
..
build.ludic feat(pkg): x build-lib / prebuilt consumption — binary packages end-to-end (#64) 2026-09-01 07:52:06 +03:00
checks.ludic feat(tooling): port the doc/lint/grammar checks to Ludic (no Python) 2026-08-31 01:06:38 +03:00
docgen.ludic feat(tooling): port the docgen site generator to Ludic (no Python) (#41) 2026-08-31 02:12:32 +03:00
docgen_check.ludic feat(tooling): port the docgen site generator to Ludic (no Python) (#41) 2026-08-31 02:12:32 +03:00
docgen_gen.ludic feat(tooling): port the docgen site generator to Ludic (no Python) (#41) 2026-08-31 02:12:32 +03:00
json.ludic feat(tooling): port the doc/lint/grammar checks to Ludic (no Python) 2026-08-31 01:06:38 +03:00
main.ludic feat(pkg): x build-lib / prebuilt consumption — binary packages end-to-end (#64) 2026-09-01 07:52:06 +03:00
pkg.ludic feat(pkg): x build-lib / prebuilt consumption — binary packages end-to-end (#64) 2026-09-01 07:52:06 +03:00
pkg_test.ludic feat(compiler): package-declarable engine systems + namespaces (#62) 2026-09-01 12:30:01 +03:00
prelude.ludic ci: add build + test + bootstrap-cfree workflows for the Forgejo runner 2026-08-30 23:23:23 +03:00
release.ludic feat(release): SemVer + ludicc --version, changesets, and x release 2026-08-30 23:46:59 +03:00
selfhost.ludic feat(types): IVec2 + Rect 2D value types (#1) 2026-08-31 18:29:41 +03:00
selfhost_test.ludic feat(types): tagged-union enums — variant payloads + binding match + exhaustiveness (#56) 2026-09-01 03:07:46 +03:00
test.ludic feat(controllers): #60 shooter — ludic.shooter package (base + extensible) 2026-09-01 17:04:49 +03:00
tools.ludic feat(lang): new Type { field: value } record initialisers 2026-08-31 01:20:06 +03:00