The project had no versioning discipline: 0 tags, no CHANGELOG, no way for the compiler to report a version. Add a lightweight, native release flow. - Versioning: SemVer, with VERSION as the single source of truth. `ludicc --version` (and `ludic --version`) read it at runtime — so a bump touches one file and never reseeds the compiler. `x version` reports it too. - Changesets: one small Markdown file per user-facing change under changes/ (bump level + type + summary; see changes/README.md). This replaces "remember to edit the changelog" with a mergeable artifact, no Node changeset tool. - `x release [major|minor|patch] [--publish]`: fold the pending changesets into a new CHANGELOG.md section (grouped by type), bump VERSION, commit, and tag vX.Y.Z. The level defaults to the highest changeset bump. `--publish` also pushes and creates the Forgejo release with source + toolchain tarballs; tools/ci/forgejo_release.py is the small stdlib-Python HTTP glue for the release API (a native Http client is issue #6). Seed the initial changesets describing the shipped surface; the first `x release` turns them into the v0.1.0 CHANGELOG. Reseeded for the --version flag; C-free bootstrap fixpoint holds; suites 56 / 29 / 29 on macOS, 51 / 28 (+skips) on Linux CI, bootstrap-cfree byte-identical on both. Part of the repository-cleanup / DX pass (with #32, #34). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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189 B
bump: minor type: feat Native 2D backend — an ECS core with a deterministic fixed-point (Q16.16) runtime, a windowed Cocoa target on macOS and a headless PPM renderer that runs anywhere.