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Rebuild the API Reference around one page per symbol and richer, verified content.
Pages & navigation
- One HTML page per symbol (kw-*, type-*, phase-*, screen-*, fn-*, annot-*, op-*)
instead of a single scrolling page; namespace overview pages (ns-screen …
ns-color) and a searchable index (api.html) with client-side fuzzy search.
- Sticky-header scroll offset (scroll-margin) so a jumped-to entry/param/color is
never hidden, plus a flash highlight on the scrolled-to target.
Deep linking in every snippet & example
- Namespace members split: `Screen`→namespace page, `fill_rectangle`→method page;
`Color`→palette page, `Charcoal`→its swatch — separately.
- Named arguments (`width:`) link to that parameter's anchor on the method page.
- Hover any token for a summary card built from the real API data (symbols.json).
Content & coverage
- Full authoritative surface documented from the compiler: every keyword, type,
the 6 phases (Start/Input/FixedUpdate/Update/LateUpdate/Render, each its own
page), all 22 annotations, namespace methods with parameter docs, builtins,
the world_* reflection ABI, networking, operators — 155 symbols.
- Longer, clearer explanations; "model"/"model instance" terminology, not "entity";
descriptive identifiers in every example (Position{column,row}, Velocity{delta_x,
delta_y}, Health{current,maximum}, Player/Enemy) — no Pos/Seg/x/dx.
- Accuracy fixes from compiler ground-truth: world_count() takes no arg,
world_query_next(property, cursor) arg order, event fields bind by name; dropped
`when` and `module` (not in the self-hosted parser).
Tooling
- inventory.json + check.py: coverage guard (every symbol has a page), duplicate-
token guard, and broken-link guard — fail CI so docs can't drift.
- validate.py: compiles every ```ludic example against bin/ludicc (158 compile).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
1.7 KiB
1.7 KiB
| id | name | category | kind | tokens | sig | tip | order |
|---|---|---|---|---|---|---|---|
| fn-apply | apply | networking | builtin | apply | apply(target, buf, len) | Fold received @Sync bytes back onto a model instance. | 50 |
apply is the exact inverse of serialize: it reads len bytes from buf and copies each value back into the replicable-and-participating fields of the target model instance, in the same member-then-field order the serializer packed them. It is compiler-generated and dispatches on the instance's model, so it only touches synced fields — an unsynced field keeps whatever value it already held. Use it after net_poll to reconcile a client to the authority's state, or after a rollback to restore a snapshot you took with serialize. The buffer must have come from a serializer for a matching model, or the layout will not line up.
Parameters:
target— the model instance (anentity) to write the fields ontobuf— the source buffer holding serialized byteslen— the number of bytes inbufto read
program ReconcilePlayer {
@Sync property Position { column: int = 0, row: int = 0 }
@Owned model Player { @Sync Position }
entry {
spawn Player { Position { column: 3, row: 4 } }
for (Position) in query [Position, {Player}] {
let player_id = self()
let snapshot_buffer = bytes(64)
let byte_count = serialize(player_id, snapshot_buffer) # save authoritative state
Position.column = 999 # a mispredicted divergence
apply(player_id, snapshot_buffer, byte_count) # reconcile back to the snapshot
print(Position.column) # 3 — restored
}
}
}