..
emit_anim.ludic
wip(0.S3): calls into the runtime get its states supplied; the emitter's own calls to runtime functions reach their thunks; the migration names the runtime's states per file
2026-09-25 15:44:50 +03:00
emit_color.ludic
refactor(cli)!: split the contributor tool out of the ludic CLI
2026-09-05 23:15:12 +03:00
emit_colorfn.ludic
refactor(selfhost): reorganise into concern-based subdirectories
2026-08-31 00:26:02 +03:00
emit_crypto.ludic
fence (25.1): every allocation goes through the fence - sites, frame judging, census, callers
2026-09-28 15:35:29 +03:00
emit_datetime.ludic
fence (25.1): every allocation goes through the fence - sites, frame judging, census, callers
2026-09-28 15:35:29 +03:00
emit_ease.ludic
feat(compiler): list literals, typed compound assignment, file:line diagnostics
2026-09-05 01:12:16 +03:00
emit_fs.ludic
fence (25.1): every allocation goes through the fence - sites, frame judging, census, callers
2026-09-28 15:35:29 +03:00
emit_hash.ludic
feat(compiler): list literals, typed compound assignment, file:line diagnostics
2026-09-05 01:12:16 +03:00
emit_ivec.ludic
wip(0.S3): calls into the runtime get its states supplied; the emitter's own calls to runtime functions reach their thunks; the migration names the runtime's states per file
2026-09-25 15:44:50 +03:00
emit_key.ludic
feat: every key on the keyboard is bindable - the F-row, the six-pack, Caps Lock and the numpad
2026-09-18 00:57:02 +03:00
emit_list.ludic
fence (25.1): every allocation goes through the fence - sites, frame judging, census, callers
2026-09-28 15:35:29 +03:00
emit_log.ludic
fence (25.1): every allocation goes through the fence - sites, frame judging, census, callers
2026-09-28 15:35:29 +03:00
emit_math.ludic
feat(lang): float and double types with ordinary operators
2026-09-16 16:13:31 +03:00
emit_net.ludic
feat(compiler): the built-in ECS's stores grow - 100 000 entities, where 1024 was the wall
2026-09-27 22:53:24 +03:00
emit_noise.ludic
feat(lang): functions are values (L2), and render3d takes its scene as callbacks
2026-09-24 00:27:26 +03:00
emit_os.ludic
Os.heap_relief(): the allocator's freed-but-cached memory handed back, once after a load
2026-09-29 14:30:20 +03:00
emit_pak.ludic
arena (25.3b): LOCAL sites allocate from the frame's scratch; dispatch is not an allocation; @frame by property
2026-09-28 16:25:32 +03:00
emit_rect.ludic
feat(types): IVec2 + Rect 2D value types ( #1 )
2026-08-31 18:29:41 +03:00
emit_text.ludic
fence (25.1): every allocation goes through the fence - sites, frame judging, census, callers
2026-09-28 15:35:29 +03:00
emit_text_prelude.ludic
fence (25.1): every allocation goes through the fence - sites, frame judging, census, callers
2026-09-28 15:35:29 +03:00
emit_time.ludic
refactor(selfhost): reorganise into concern-based subdirectories
2026-08-31 00:26:02 +03:00
emit_unicode.ludic
fence (25.1): every allocation goes through the fence - sites, frame judging, census, callers
2026-09-28 15:35:29 +03:00
emit_uuid.ludic
fence (25.1): every allocation goes through the fence - sites, frame judging, census, callers
2026-09-28 15:35:29 +03:00
emit_vector.ludic
feat(compiler): list literals, typed compound assignment, file:line diagnostics
2026-09-05 01:12:16 +03:00
emit_win.ludic
fence (25.1): every allocation goes through the fence - sites, frame judging, census, callers
2026-09-28 15:35:29 +03:00