..
chronorift
refactor(lang): rename the str type (and stringify builtin) to string
2026-08-30 01:51:11 +03:00
lib
refactor(lang): rename the fn keyword to function
2026-08-30 01:43:22 +03:00
annotations.ludic
Phase 7e: polymorphic print(x) + str(x) (retire print_int/print_str)
2026-08-28 01:22:38 +03:00
cancel.ludic
Networking N2–N6, and a fully C-free toolchain
2026-08-29 15:08:23 +03:00
chronorift.ludic
Phase 6a: rename core vocabulary (game/main/component/archetype/system)
2026-08-27 18:22:13 +03:00
detach.ludic
feat(stdlib): namespaced standard library (issue #2 )
2026-08-30 00:26:19 +03:00
draw_prims.ludic
feat(stdlib): namespaced standard library (issue #2 )
2026-08-30 00:26:19 +03:00
events.ludic
Networking N2–N6, and a fully C-free toolchain
2026-08-29 15:08:23 +03:00
hello.ludic
Phase 7e: polymorphic print(x) + str(x) (retire print_int/print_str)
2026-08-28 01:22:38 +03:00
layer_events.ludic
Networking N2–N6, and a fully C-free toolchain
2026-08-29 15:08:23 +03:00
lifecycle.ludic
Phase 7e: polymorphic print(x) + str(x) (retire print_int/print_str)
2026-08-28 01:22:38 +03:00
menu.ludic
Language: named colors, namespaced Screen/Input/Random/Map API, named args
2026-08-29 16:05:55 +03:00
mod_events.ludic
Networking N2–N6, and a fully C-free toolchain
2026-08-29 15:08:23 +03:00
net_demo.ludic
feat(stdlib): namespaced standard library (issue #2 )
2026-08-30 00:26:19 +03:00
net_echo.ludic
Networking N2–N6, and a fully C-free toolchain
2026-08-29 15:08:23 +03:00
net_owner.ludic
Networking N2–N6, and a fully C-free toolchain
2026-08-29 15:08:23 +03:00
net_roles.ludic
Networking N2–N6, and a fully C-free toolchain
2026-08-29 15:08:23 +03:00
net_rpc.ludic
Networking N2–N6, and a fully C-free toolchain
2026-08-29 15:08:23 +03:00
net_rt.ludic
refactor(lang): rename the fn keyword to function
2026-08-30 01:43:22 +03:00
net_snapshot.ludic
Networking N2–N6, and a fully C-free toolchain
2026-08-29 15:08:23 +03:00
net_sync.ludic
Networking N2–N6, and a fully C-free toolchain
2026-08-29 15:08:23 +03:00
program_events.ludic
Networking N2–N6, and a fully C-free toolchain
2026-08-29 15:08:23 +03:00
promote.ludic
Networking N2–N6, and a fully C-free toolchain
2026-08-29 15:08:23 +03:00
prop_events.ludic
Networking N2–N6, and a fully C-free toolchain
2026-08-29 15:08:23 +03:00
qdecl.ludic
Phase 7e: polymorphic print(x) + str(x) (retire print_int/print_str)
2026-08-28 01:22:38 +03:00
reason.ludic
feat(stdlib): namespaced standard library (issue #2 )
2026-08-30 00:26:19 +03:00
recurse.ludic
Networking N2–N6, and a fully C-free toolchain
2026-08-29 15:08:23 +03:00
rng_demo.ludic
feat(stdlib): namespaced standard library (issue #2 )
2026-08-30 00:26:19 +03:00
scene_events.ludic
Networking N2–N6, and a fully C-free toolchain
2026-08-29 15:08:23 +03:00
scenes.ludic
Language: named colors, namespaced Screen/Input/Random/Map API, named args
2026-08-29 16:05:55 +03:00
scoped.ludic
Networking N2–N6, and a fully C-free toolchain
2026-08-29 15:08:23 +03:00
snake.ludic
refactor(lang): rename the fn keyword to function
2026-08-30 01:43:22 +03:00
strings.ludic
Phase 7h: string slicing s[a..b] (retire substr)
2026-08-28 01:35:24 +03:00
time_demo.ludic
feat(stdlib): namespaced standard library (issue #2 )
2026-08-30 00:26:19 +03:00
toggle.ludic
Phase 7e: polymorphic print(x) + str(x) (retire print_int/print_str)
2026-08-28 01:22:38 +03:00
world_dyn.ludic
Networking N2–N6, and a fully C-free toolchain
2026-08-29 15:08:23 +03:00
world_get.ludic
Networking N2–N6, and a fully C-free toolchain
2026-08-29 15:08:23 +03:00
world_mixed.ludic
refactor(lang): rename the ptr/ptrs types to pointer/pointers
2026-08-30 01:58:54 +03:00
world_query.ludic
Networking N2–N6, and a fully C-free toolchain
2026-08-29 15:08:23 +03:00
world_scan.ludic
Networking N2–N6, and a fully C-free toolchain
2026-08-29 15:08:23 +03:00
world_spawn.ludic
Networking N2–N6, and a fully C-free toolchain
2026-08-29 15:08:23 +03:00