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game
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feat(compiler): list literals, typed compound assignment, file:line diagnostics
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2026-09-05 01:12:16 +03:00 |
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stdlib
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Merge branch 'fix/arrows-http-backspace': held arrow keys, ludic build Http.* link, macOS Backspace
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2026-09-13 03:28:29 +03:00 |
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emit_addr.ludic
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feat(engine): Tiled P1 — rt_tmap model + GID resolver + render + projection (#69)
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2026-09-01 14:43:29 +03:00 |
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emit_call.ludic
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feat(windows): a Windows target for ludicc, and the compiler builds itself there
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2026-09-13 01:59:41 +03:00 |
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emit_core.ludic
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feat(pack): asset packs, so a built game is a thing you can hand someone
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2026-09-10 16:37:23 +03:00 |
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emit_decl.ludic
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feat(windows): a Windows target for ludicc, and the compiler builds itself there
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2026-09-13 01:59:41 +03:00 |
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emit_expr.ludic
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feat(compiler): list literals, typed compound assignment, file:line diagnostics
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2026-09-05 01:12:16 +03:00 |
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emit_head.ludic
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feat(windows): a Windows target for ludicc, and the compiler builds itself there
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2026-09-13 01:59:41 +03:00 |
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emit_intrin.ludic
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feat(windows): a Windows target for ludicc, and the compiler builds itself there
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2026-09-13 01:59:41 +03:00 |
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emit_intrin2.ludic
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feat(windows): a Windows target for ludicc, and the compiler builds itself there
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2026-09-13 01:59:41 +03:00 |
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emit_mem.ludic
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refactor(selfhost): reorganise into concern-based subdirectories
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2026-08-31 00:26:02 +03:00 |
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emit_new.ludic
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feat(compiler): list literals, typed compound assignment, file:line diagnostics
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2026-09-05 01:12:16 +03:00 |
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emit_stmt.ludic
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feat(compiler): list literals, typed compound assignment, file:line diagnostics
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2026-09-05 01:12:16 +03:00 |