ludic/docs/language/networking/fn-net_send.md
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docs: add Networking section + process/OS builtins (net_send, owner, is_server, serialize/apply, arg, exit, run, getenv, read_char, file_*)
Sourced from the compiler's confirmed builtin set and NETWORKING-DESIGN.md, so
the reference reflects the current language surface. 93 -> 104 symbols.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-08-29 16:39:29 +03:00

415 B

id name category kind tokens sig tip order
fn-net_send net_send networking builtin net_send net_send(peer, buf, len) Send bytes to a peer over the host's transport. 0

Send len bytes from buf to peer. The transport itself is a host-provided seam — UDP natively, WebRTC/WebSocket on the web, or a loopback in tests — so the same game runs over any of them.