924 B
924 B
| id | name | category | kind | tokens | sig | tip | order | ns | member |
|---|---|---|---|---|---|---|---|---|---|
| math-sign | Math.sign | math | namespace-method | Math.sign | Math.sign(x) -> int | The sign of a value as -1, 0, or 1. | 4 | Math | sign |
Returns -1 when x is negative, 1 when it is positive, and 0 when it is exactly zero. It works on both int and fixed values, since zero and sign are the same in Q16.16. Multiply a step by Math.sign(dx) to move one unit toward a target, or read the sign of a velocity to decide which way a sprite faces.
Parameters:
x— the value to test
program FaceTarget {
state FaceTargetState {
x: int = 8
}
let target: int = 20
handler StepToward(face_target_st: mut FaceTargetState) phase Update {
face_target_st.x = face_target_st.x + Math.sign(target - face_target_st.x) # +1 while target is to the right
}
}