ludic/docs/language/text/text-upper.md
Orkuncakilkaya b7745a4600 refactor(lang): rename the str type (and stringify builtin) to string
Expand the abbreviated string type and its conversion builtin to the full
word everywhere:
  str            ->  string        (the immutable-string type)
  str(x) -> str  ->  string(x) -> string   (the stringify builtin;
                                            what `{…}` interpolation calls)

Types are recognized by identifier, and llty maps both spellings to LLVM
`ptr`, so this is an atomic source rewrite: type annotations, the Ludic
type tags, the builtin name/dispatch, and the interpolation desugar, plus
the grammars, LSP, docs (type-str -> type-string, fn-str -> fn-string), and
inventory. int/bool stay (universally accepted, like Math).

Reseeded; C-free fixpoint holds; all suites green (45/24/29); site + check.py OK.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-08-30 01:51:11 +03:00

565 B

id name category kind tokens sig tip order ns member
text-upper Text.upper text namespace-method Text.upper Text.upper(s) -> string An uppercased copy of a string. 11 Text upper

Returns a fresh string with every ASCII letter a-z turned to uppercase; other bytes pass through unchanged. The input is left untouched. Use it to normalize input before comparing, or to shout a label. Only ASCII is transformed.

program Demo {
  handler Step phase Update {
    let shout = Text.upper("ready")   # "READY"
  }
}