ludic/docs/language/app/app-monitor_count.md
Orkuncakilkaya 334469ef61 feat(tools): L10 ludic-fmt enforces a project's style
lint lines in package.ludic - one_statement, max_file_lines, max_function_lines,
max_comment_lines, max_header_lines, paths, baseline - checked by ludic-fmt --check
<files> and ludic-fmt --lint (the project), at the line; a baseline ratchet lets a
rule arrive in a codebase that breaks it (--init-baseline), lowered as it is fixed.
check-impl reads the alias declarations too (it had been blind to every namespace
L6 moved out of the compiler), and eight methods get their pages; a test holds the
formatter to keeping type arguments together (L5).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-24 14:38:35 +03:00

440 B

id name category kind tokens sig tip order ns member
app-monitor_count App.monitor_count app namespace-method App.monitor_count App.monitor_count() -> int How many displays the machine has. 49 App monitor_count

The number of displays attached, for a setting that chooses which one the game opens on; 1 on a platform that reports only the main one.

program Screens {
  entry { print(App.monitor_count()) }
}