lint lines in package.ludic - one_statement, max_file_lines, max_function_lines, max_comment_lines, max_header_lines, paths, baseline - checked by ludic-fmt --check <files> and ludic-fmt --lint (the project), at the line; a baseline ratchet lets a rule arrive in a codebase that breaks it (--init-baseline), lowered as it is fixed. check-impl reads the alias declarations too (it had been blind to every namespace L6 moved out of the compiler), and eight methods get their pages; a test holds the formatter to keeping type arguments together (L5). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
440 B
440 B
| id | name | category | kind | tokens | sig | tip | order | ns | member |
|---|---|---|---|---|---|---|---|---|---|
| app-monitor_count | App.monitor_count | app | namespace-method | App.monitor_count | App.monitor_count() -> int | How many displays the machine has. | 49 | App | monitor_count |
The number of displays attached, for a setting that chooses which one the game opens on; 1 on a platform that reports only the main one.
program Screens {
entry { print(App.monitor_count()) }
}