ludic/selfhost
Orkuncakilkaya 40d78cbd92 feat(windows): Http.* over WinHTTP, and the splash and window icon through WIC
http_win.ll implements http.ll's hs_* contract over WinHTTP: the request is a
record built on the game thread, the whole exchange runs on a worker thread,
TLS uses the system's certificate checks, and headers are answered from the
kept request handle. ludicc links it with winhttp instead of refusing Http.* on
Windows.

win32.ll decodes the splash and App.set_icon images with WIC (ole32): the
splash is a topmost borderless window at the artwork's size in points times the
display scale, composited over its background colour; the icon becomes an
HICON set on the window now or when win_open makes one.

Verified on the PC: examples/library/http.ludic prints its expected output, a
real GET to https://git.workshopsoft.io/ returns 200 with its body and
Content-Type, and the bundled Maroon Lake shows its splash centred at launch and
its icon in the title bar.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-13 03:24:50 +03:00
..
backend fix(windows): Fs.remove removes an empty directory, as POSIX remove does 2026-09-13 02:27:21 +03:00
frontend feat(windows): a Windows target for ludicc, and the compiler builds itself there 2026-09-13 01:59:41 +03:00
golden chore(repo): DX cleanup — categorise examples, text-diffable golden, build/ output (#27 #28 #30) 2026-08-30 18:54:21 +03:00
support feat(compiler): list literals, typed compound assignment, file:line diagnostics 2026-09-05 01:12:16 +03:00
tests feat(compiler): list literals, typed compound assignment, file:line diagnostics 2026-09-05 01:12:16 +03:00
ludicc.seed.ll feat(windows): the ludic CLI and ludic bundle on Windows 2026-09-13 03:01:33 +03:00
ludicc.win.seed.ll feat(windows): the ludic CLI and ludic bundle on Windows 2026-09-13 03:01:33 +03:00
main.ludic feat(windows): Http.* over WinHTTP, and the splash and window icon through WIC 2026-09-13 03:24:50 +03:00