- `fn name` names a top-level function as a value (E_FNREF, lowers to @fn_<name>); the worker entry point for Job.parallel_for, which checks it takes (int, pointer-like) and returns void. - runtime/native/threads.ll (pthreads) and threads_win.ll (Win32 SRWLOCK/CONDITION_VARIABLE): a pool of one worker per core but one, parked between batches; every thread claims chunks by compare-and-swap. Linked only into programs that use Job/Promise/Sync, by `ludicc -o`, `ludic build` and the test suite's build helper. - Sync.* is real: native mutexes, atomics as cmpxchg retry loops (neither clang takes atomicrw, the PC's rejects seq_consistent), mutex-guarded channels, Sync.cpu_count from the OS. - spawn/despawn on a pool thread stop the program with a located panic. - examples/library/threads.ludic and its test; docs for fn, Job.parallel_for, Job.is_worker. - Reseeded (bootstrap-cfree: out.ll == seed.ll). 141/141 on macOS; jobs, threads and the guard pass on Windows from the reseeded Windows seed. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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444 B
| id | name | category | kind | tokens | sig | tip | order | ns | member |
|---|---|---|---|---|---|---|---|---|---|
| sync-cpu_count | Sync.cpu_count | sync | namespace-method | Sync.cpu_count | Sync.cpu_count() -> int | The machine's logical cores (1 to 64); Job.parallel_for uses one thread per core. | 14 | Sync | cpu_count |
The machine's logical cores, from 1 to 64. Job.parallel_for runs on that many threads: a pool of
one per core but one, plus the caller.
let lanes = Sync.cpu_count()