ludic/selfhost
Orkuncakilkaya 839a6bf0c0 Phase 7f: len(x) works on strings too (retire slen)
`len` is now polymorphic — a slice's element count OR a string's byte length —
so the C-style `slen` (strlen) is gone: `slen(name)` -> `len(name)`. emit_len
branches on the operand type (slice header vs @strlen). Two reseeds: add the
string branch, then migrate the 19 slen calls and delete slen.

Reseeded (22565 lines); C-free fixpoint holds; goldens identical; 18/18; vocab +
doc-fences clean. (String slicing s[a..b] to replace substr is deferred to its
own phase.)

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-08-28 01:25:57 +03:00
..
golden Baseline: Ludic compiler + toolchain, Phase 1 syntax fixes complete 2026-08-27 15:15:35 +03:00
tests Phase 7e: polymorphic print(x) + str(x) (retire print_int/print_str) 2026-08-28 01:22:38 +03:00
ast.ludic Phase 7b: null literal + x == null (retire ptr_null/ptr_is_null) 2026-08-28 00:50:21 +03:00
bootstrap-cfree.sh Phase 6a: rename core vocabulary (game/main/component/archetype/system) 2026-08-27 18:22:13 +03:00
bootstrap.sh Baseline: Ludic compiler + toolchain, Phase 1 syntax fixes complete 2026-08-27 15:15:35 +03:00
buf.ludic Phase 7b: null literal + x == null (retire ptr_null/ptr_is_null) 2026-08-28 00:50:21 +03:00
build.sh Phase 6a: rename core vocabulary (game/main/component/archetype/system) 2026-08-27 18:22:13 +03:00
compile.sh Baseline: Ludic compiler + toolchain, Phase 1 syntax fixes complete 2026-08-27 15:15:35 +03:00
emit_addr.ludic Phase 7c: string operators + and ==/!= (retire streq/sconcat) 2026-08-28 01:05:36 +03:00
emit_core.ludic Phase 7f: len(x) works on strings too (retire slen) 2026-08-28 01:25:57 +03:00
emit_decl.ludic Phase 7f: len(x) works on strings too (retire slen) 2026-08-28 01:25:57 +03:00
emit_ecs.ludic Phase 7c: string operators + and ==/!= (retire streq/sconcat) 2026-08-28 01:05:36 +03:00
emit_expr.ludic Phase 7e: polymorphic print(x) + str(x) (retire print_int/print_str) 2026-08-28 01:22:38 +03:00
emit_game.ludic Phase 7c: string operators + and ==/!= (retire streq/sconcat) 2026-08-28 01:05:36 +03:00
emit_head.ludic Phase 7f: len(x) works on strings too (retire slen) 2026-08-28 01:25:57 +03:00
emit_intrin.ludic Phase 7e: polymorphic print(x) + str(x) (retire print_int/print_str) 2026-08-28 01:22:38 +03:00
emit_intrin2.ludic Phase 7c: string operators + and ==/!= (retire streq/sconcat) 2026-08-28 01:05:36 +03:00
emit_machine.ludic Phase 7c: string operators + and ==/!= (retire streq/sconcat) 2026-08-28 01:05:36 +03:00
emit_math.ludic Phase 7c: string operators + and ==/!= (retire streq/sconcat) 2026-08-28 01:05:36 +03:00
emit_new.ludic Phase 7f: len(x) works on strings too (retire slen) 2026-08-28 01:25:57 +03:00
emit_query.ludic Phase 7c: string operators + and ==/!= (retire streq/sconcat) 2026-08-28 01:05:36 +03:00
emit_save.ludic Phase 7c: string operators + and ==/!= (retire streq/sconcat) 2026-08-28 01:05:36 +03:00
emit_spawn.ludic Phase 7c: string operators + and ==/!= (retire streq/sconcat) 2026-08-28 01:05:36 +03:00
emit_stmt.ludic Phase 7c: string operators + and ==/!= (retire streq/sconcat) 2026-08-28 01:05:36 +03:00
emit_ui.ludic Phase 7f: len(x) works on strings too (retire slen) 2026-08-28 01:25:57 +03:00
game-build.sh Baseline: Ludic compiler + toolchain, Phase 1 syntax fixes complete 2026-08-27 15:15:35 +03:00
io.ludic Phase 7b: null literal + x == null (retire ptr_null/ptr_is_null) 2026-08-28 00:50:21 +03:00
lex.ludic Phase 7f: len(x) works on strings too (retire slen) 2026-08-28 01:25:57 +03:00
ludicc.seed.ll Phase 7f: len(x) works on strings too (retire slen) 2026-08-28 01:25:57 +03:00
main.ludic Phase 7f: len(x) works on strings too (retire slen) 2026-08-28 01:25:57 +03:00
parse.ludic Phase 7f: len(x) works on strings too (retire slen) 2026-08-28 01:25:57 +03:00
parse_game.ludic Phase 7c: string operators + and ==/!= (retire streq/sconcat) 2026-08-28 01:05:36 +03:00
reseed.sh Phase 6a: rename core vocabulary (game/main/component/archetype/system) 2026-08-27 18:22:13 +03:00
str.ludic Phase 7f: len(x) works on strings too (retire slen) 2026-08-28 01:25:57 +03:00
test.sh Baseline: Ludic compiler + toolchain, Phase 1 syntax fixes complete 2026-08-27 15:15:35 +03:00