`s[a..b]` is a fresh substring of the bytes [a, b) — the modern, end-based form of the C-style `substr(s, start, count)`: substr(src, start, i - start) -> src[start..i] substr(t, 2, len(t) - 2) -> t[2..len(t)] substr(src, i, 2) -> src[i..i + 2] Mechanics: a new E_SLICE postfix (`base[lo..hi]`, distinct from `base[i]` indexing) lowers to a @fn_str_slice prelude (malloc + copy + terminate), emitted once into any program that slices. Two reseeds: add the syntax + prelude, then migrate the 22 substr calls and delete substr. The migrator recognises the common `count == end - start` shape and emits the clean `s[start..end]` rather than `s[start..start + (end - start)]`. examples/strings.ludic gains slicing (now prints 1..9). Reseeded (22673 lines); C-free fixpoint holds; goldens identical; 18/18; vocab + doc-fences clean. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
111 lines
3.7 KiB
Text
111 lines
3.7 KiB
Text
# emit_decl.ludic — functions, main, and the whole-program driver. A function's
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# body is built into a scratch buffer so entry-block allocas can be spliced in
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# ahead of it (see emit_alloca). Returns go through a %retval slot + `ret` label.
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fn emit_params_sig(d: Node) -> void {
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var i = 0
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while i < len(d.kids) {
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if i > 0 { emit(", ") }
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emit(llty(d.kids[i].ty)); emit(" %arg_"); emit(d.kids[i].s)
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i = i + 1
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}
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}
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fn emit_fn(d: Node) -> void {
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ll_t = 0; ll_lbl = 0; g_term = false; loc_reset(); nloop = 0
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ret_ty = d.ty
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let fbody = buf_new()
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falloc = buf_new()
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let saved = code
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code = fbody
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let rl = llty(ret_ty)
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if not (rl == "void") { buf_puts(falloc, " %retval = alloca "); buf_puts(falloc, rl); buf_puts(falloc, "\n") }
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# params: store each incoming argument into a stack slot
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var i = 0
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while i < len(d.kids) {
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let p = d.kids[i]
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let slot = emit_alloca(llty(p.ty))
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emit(" store "); emit(llty(p.ty)); emit(" %arg_"); emit(p.s); emit(", ptr "); emit(slot); emit("\n")
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loc_push(p.s, slot, p.ty)
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i = i + 1
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}
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emit_block(d.a)
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if not g_term { emit(" br label %ret\n") }
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emit("ret:\n")
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if (rl == "void") { emit(" ret void\n") }
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else { let r = emit_bind(`load {rl}, ptr %retval`); emit(" ret "); emit(rl); emit(" "); emit(r); emit("\n") }
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code = saved
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emit("define "); emit(rl); emit(" @fn_"); emit(d.s); emit("("); emit_params_sig(d); emit(") {\nentry:\n")
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emit(buf_str(falloc))
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emit(buf_str(fbody))
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emit("}\n\n")
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}
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fn emit_main(d: Node) -> void {
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ll_t = 0; ll_lbl = 0; g_term = false; loc_reset(); nloop = 0
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ret_ty = "int"
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let fbody = buf_new()
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falloc = buf_new()
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let saved = code
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code = fbody
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buf_puts(falloc, " %retval = alloca i32\n")
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emit(" store i32 %argc, ptr @L_argc\n")
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emit(" store ptr %argv, ptr @L_argv\n")
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emit(" store i32 0, ptr %retval\n")
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emit_block(d.a)
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if not g_term { emit(" br label %ret\n") }
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emit("ret:\n")
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let r = emit_bind("load i32, ptr %retval")
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emit(" ret i32 "); emit(r); emit("\n")
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code = saved
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emit("define i32 @main(i32 %argc, ptr %argv) {\nentry:\n")
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emit(buf_str(falloc))
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emit(buf_str(fbody))
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emit("}\n")
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}
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fn emit_program() -> void {
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head = buf_new()
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code = buf_new()
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g_uses_str = false
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g_uses_intstr = false
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g_uses_strslice = false
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loc_name = new []ptr; loc_reg = new []ptr; loc_ty = new []ptr; loc_mut = new []int
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brk_lbl = new []ptr; cnt_lbl = new []ptr
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self_stk = new []ptr
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mach_stk = new []Node
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emit_header()
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if has_ecs() { emit_ecs_storage() }
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var i = 0
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while i < len(prog) { if prog[i].kind == N_FN { emit_fn(prog[i]) }; i = i + 1 }
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if has_ecs() { emit_ecs_allocator(); emit_snapshot() }
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if has_ui() { emit_ui_build() }
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if has_systems() { emit_game_main() }
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else {
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i = 0
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while i < len(prog) { if prog[i].kind == N_MAIN { emit_main(prog[i]) }; i = i + 1 }
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}
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if g_uses_str { emit_str_prelude() } # @fn_str_eq / @fn_str_concat, after all uses are seen
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if g_uses_intstr { emit_int_str() } # @fn_int_str, for str(int) in interpolation
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if g_uses_strslice { emit_str_slice() } # @fn_str_slice, for s[a..b]
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}
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# Flush the emitted IR. With a null path it goes to stdout (the pipe the shell
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# drivers read); with a path it is written to that file so ludicc can hand it to
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# clang itself.
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fn ir_flush(path: ptr) -> bool {
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let h = buf_str(head)
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let c = buf_str(code)
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if (path == null) { # raw IR to stdout (no trailing newline)
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let out = file_stdout()
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file_write(out, h, len(h))
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file_write(out, c, len(c))
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return true
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}
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let f = file_open(path, "wb")
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if (f == null) { return false }
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file_write(f, h, len(h))
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file_write(f, c, len(c))
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file_close(f)
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return true
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}
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