ludic/changes/window-first-title.md
Orkuncakilkaya 7f9f8de08a fix: CSPRNG on Windows, and a window's first title is the package's app name
Crypto.random_* and Uuid.* read /dev/urandom, which Windows lacks, so every
byte was zero; the Windows target now calls RtlGenRandom (advapi32).
ludicc takes --title, which ludic build/run/bundle pass from package.ludic's
app name, so rt_init opens the window under that name instead of the
program name.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-17 16:22:05 +03:00

416 B

bump: patch type: fix A windowed game opens under its package's app name. ludic build, ludic run and ludic bundle pass it to the compiler (ludicc --title <name>), so game_title() - the window's first title - is the name the player knows rather than the program name, which showed for up to two seconds before the renderer retitled the window. Without an app name it is the program name, as before.