A game's exported UiAct collided with ludic.ui's, which nothing outside ludic.ui uses: it is private to ludic.ui now, and a private record of one spelling in two modules never clashed. A real clash - a type named like one a package exports - is still refused, and the message names the package and the way out (`ludic_ui exports it, and exported names are one namespace - rename this one, or declare it without export inside a module of your own`). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
532 B
532 B
bump: patch
type: fix
A name that meets a package's export says whose it is; ludic.ui's UiAct is its own. A game's
UiAct collided with ludic.ui's, which no program uses - it is private to ludic.ui now, so the game
may have one. A real clash - a type named like one a package exports - is still refused, and the
message names the package and the way out: 'UiNode' is defined twice (...): ludic_ui exports it, and exported names are one namespace - rename this one, or declare it without export inside a module of your own.