ludic/docs/language/text/text-repeat.md
Orkuncakilkaya b7745a4600 refactor(lang): rename the str type (and stringify builtin) to string
Expand the abbreviated string type and its conversion builtin to the full
word everywhere:
  str            ->  string        (the immutable-string type)
  str(x) -> str  ->  string(x) -> string   (the stringify builtin;
                                            what `{…}` interpolation calls)

Types are recognized by identifier, and llty maps both spellings to LLVM
`ptr`, so this is an atomic source rewrite: type annotations, the Ludic
type tags, the builtin name/dispatch, and the interpolation desugar, plus
the grammars, LSP, docs (type-str -> type-string, fn-str -> fn-string), and
inventory. int/bool stay (universally accepted, like Math).

Reseeded; C-free fixpoint holds; all suites green (45/24/29); site + check.py OK.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-08-30 01:51:11 +03:00

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Markdown

---
id: text-repeat
name: Text.repeat
category: text
kind: namespace-method
tokens: Text.repeat
sig: Text.repeat(s, n) -> string
tip: A string repeated n times.
order: 14
ns: Text
member: repeat
---
Returns <code>s</code> concatenated with itself <code>n</code> times; <code>n &lt;= 0</code> yields the empty string. Handy for drawing a text bar, an indent, or a separator line without a loop.
```ludic
program Demo {
handler Step phase Update {
let bar = Text.repeat("#", filled)
}
}
```