7 lines
494 B
Markdown
7 lines
494 B
Markdown
bump: patch
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type: fix
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**A validation run sees the game's MoltenVK.** With a layer asked for, the loader was pinned to
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ludic.render3d's MoltenVK only when the shell named no driver - but the SDK's setup-env.sh exports both
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VK_DRIVER_FILES and VK_ICD_FILENAMES at the SDK's own MoltenVK, so a shell with one left set loaded that
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one beside ours. The pin now overwrites VK_DRIVER_FILES and clears VK_ICD_FILENAMES; R3D_VK_ANY_DRIVER=1
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keeps the shell's driver for a run that means to try another.
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