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Rebuild the API Reference around one page per symbol and richer, verified content.
Pages & navigation
- One HTML page per symbol (kw-*, type-*, phase-*, screen-*, fn-*, annot-*, op-*)
instead of a single scrolling page; namespace overview pages (ns-screen …
ns-color) and a searchable index (api.html) with client-side fuzzy search.
- Sticky-header scroll offset (scroll-margin) so a jumped-to entry/param/color is
never hidden, plus a flash highlight on the scrolled-to target.
Deep linking in every snippet & example
- Namespace members split: `Screen`→namespace page, `fill_rectangle`→method page;
`Color`→palette page, `Charcoal`→its swatch — separately.
- Named arguments (`width:`) link to that parameter's anchor on the method page.
- Hover any token for a summary card built from the real API data (symbols.json).
Content & coverage
- Full authoritative surface documented from the compiler: every keyword, type,
the 6 phases (Start/Input/FixedUpdate/Update/LateUpdate/Render, each its own
page), all 22 annotations, namespace methods with parameter docs, builtins,
the world_* reflection ABI, networking, operators — 155 symbols.
- Longer, clearer explanations; "model"/"model instance" terminology, not "entity";
descriptive identifiers in every example (Position{column,row}, Velocity{delta_x,
delta_y}, Health{current,maximum}, Player/Enemy) — no Pos/Seg/x/dx.
- Accuracy fixes from compiler ground-truth: world_count() takes no arg,
world_query_next(property, cursor) arg order, event fields bind by name; dropped
`when` and `module` (not in the self-hosted parser).
Tooling
- inventory.json + check.py: coverage guard (every symbol has a page), duplicate-
token guard, and broken-link guard — fail CI so docs can't drift.
- validate.py: compiles every ```ludic example against bin/ludicc (158 compile).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
1.3 KiB
1.3 KiB
id: annot-reads name: @Reads category: annotations kind: annotation tokens: @Reads sig: @Reads(Property) tip: Declare that a handler reads a property — an analysis and scheduling hint. order: 50
@Reads(Property) declares that a handler reads the named property. It is an analysis hint: it documents a handler's data dependencies so tooling and scheduling can reason about which handlers touch which state — for example, to tell whether two handlers can run without conflict. It does not itself bind fields the way @Queries does, nor does it grant access; it annotates intent alongside the handler's actual query. Pair it with @Writes to spell out the full read/write footprint of a handler. Keep the named property real so the declared footprint matches what the body does.
program ReadFootprint {
property Health { current: int = 100 }
property Score { total: int = 0 }
model Player { Health, Score }
@Reads(Health) # declares the read dependency
handler ReportLowHealth phase Update {
for (Health) in query [Health, {Player}] {
if Health.current < 25 { print(Health.current) }
}
}
handler SpawnPlayer phase Start {
spawn Player { Health { current: 20 }, Score { total: 0 } }
}
}