Types phase 2 — the "money problem". A splice-on-demand bignum engine (runtime/native/bignum.ludic, self-contained, only intrinsics) exposed as two namespaces: - BigInt.* — arbitrary-precision integer (sign-magnitude, base-1e9 limbs): from/parse, add/sub/mul/pow, div/mod (by int), cmp/eq/is_zero, to_int, str. For idle counters and exact huge currencies that overflow a 32/64-bit int. - Decimal.* — exact base-10 fixed point (BigInt mantissa + decimal scale): from/parse, exact add/sub/mul, cmp/eq, scale/rescale (truncate), str. So 0.10 + 0.20 is exactly 0.30 — no binary rounding. Both exact => deterministic; no f32/f64. Wired: parser splice trigger (g_uses_bignum), emit_call dispatch, reseeded seed, a self-asserting example (examples/library/bignum.ludic + feat_case), and per-symbol docs + inventory. All suites green incl. golden renders byte-identical and the bootstrap fixpoint. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> |
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Ludic documentation generator
Generates the public documentation site (the pages branch) from a single
source of truth, so the site can never drift from the language.
Source of truth
docs/
language/<category>/<id>.md one file per symbol — keyword, type, phase,
builtin, namespace method, operator, annotation
language/<category>/_section.md section title + blurb + order
language/colors/palette.json the 221 named colors (generated by `x docs-palette`)
site/site.json landing-page messaging (hero, features, …)
site/snippets/*.ludic the code shown on the landing page (real programs)
tools/docgen/inventory.json the authoritative symbol set the coverage guard checks
A symbol file
---
id: screen-fill_rectangle # anchor + page name (screen-fill_rectangle.html)
name: Screen.fill_rectangle
category: screen
kind: namespace-method # keyword|type|phase|namespace-method|builtin|annotation|operator
tokens: Screen.fill_rectangle # literal token(s) the highlighter matches & links
sig: Screen.fill_rectangle(x, y, width, height, color)
tip: Draw a solid, filled rectangle. # one sentence — the hover-card summary
order: 1
ns: Screen # namespace-method only
member: fill_rectangle # namespace-method only
related: screen-clear screen-draw_rectangle
---
Rich description — inline `<code>`/`backticks`, "model instance" language.
Parameters: # for anything that takes arguments
- `x` — the left edge, in pixels
- `color` — the fill color, e.g. a `Color.*` name
```ludic
program Example { … descriptive-named, compilable … }
```
What it produces
One page per symbol (<id>.html), a namespace overview page per namespace
(ns-screen.html … ns-color.html), a searchable index (api.html, fuzzy
search over every symbol), the landing page (index.html), the
ludic-highlight.js highlighter (all its symbol tables, tips, per-item link
targets, per-parameter anchors and hover-card data generated from the sources
above), symbols.json, and .nojekyll.
In any code sample: keywords/types/builtins/annotations link to their page;
Screen.fill_rectangle links Screen → the namespace page and fill_rectangle
→ the method page separately; a named argument like width: links to that
parameter's anchor; Color.Charcoal links Color and Charcoal separately;
hovering any token shows a summary card from the real API data.
Build & check
The generator and its guards are written in Ludic and run through x — there is
no Python in the pipeline. assets/ (the CSS/HTML/JS templates) and
inventory.json are the only inputs the tools here still read directly.
bin/x docs-gen --out build/pages # generate the whole site
bin/x docs-check build/pages # coverage + duplicate-token + link guard
bin/x check-docs # parse every ```ludic doc fence
docs-check fails CI if any symbol in inventory.json lacks a page, if a token
is documented on two pages, or if a highlighter link points at a missing page —
so "every symbol is documented, autogenerated each time" is enforced. It needs a
built bin/x (bootstrapped from the IR seed with clang alone).
Publish
.forgejo/workflows/docs.yml bootstraps the toolchain from the IR seed and runs
x docs-gen + x docs-check on every push to main that touches docs/**,
tools/docgen/** or tools/x/**, and publishes the result to the pages branch
root. index.html + .nojekyll always stay at the root.
Colors
palette.json and selfhost/backend/stdlib/emit_color.ludic are both generated
by bin/x docs-palette from a single palette table — the pal_add(...) rows in
tools/x/docgen.ludic. Edit the table there and regenerate; do not hand-edit the
generated files.