A `test "name" { ... }` top-level block is discovered automatically and run by a
synthetic runner @main — no `entry` to write, nothing to register. Inside a test,
expect(cond) / expect_eq(a, b) / expect_near(a, b, tol) assert; on failure they
print `file:line: <what> failed (got G, want W)` and set a per-test fail flag but
keep going, so one run reports every failure. The runner prints `ok - name` /
`FAIL - name` per test, a `== N passed, M failed ==` summary, and exits non-zero
if any test failed — so `ludic spec_test.ludic` drops straight into bin/x and CI.
expect_near carries the tolerance fixed-point / accumulated-integer game math need.
Frontend: new `test` keyword (parse_test -> N_TEST, collected in g_tests) and the
call node now carries its source line for the file:line messages. Backend:
emit_test_runner synthesises @fn__test_i bodies + the runner @main; the expect*
builtins lower to a branch-print-flag tail (emit_expect_fail). g_src_name (set in
main from the input path) supplies the filename. The compiler's own source has no
`test` blocks, so its self-compiled IR is unchanged and the C-free fixpoint holds.
- `test` wired into the vocabulary (ludic_syntax.h, JetBrains lexer, TextMate
grammar) and documented (docs/language/testing/)
- examples/library/testing.ludic: a passing spec, guarded by a new spec_case in
the regression suite (build, run, require exit 0 + the expected summary)
Coverage instrumentation (the biggest lift in #12) is left as a follow-up.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
1.7 KiB
| id | name | category | kind | tokens | sig | tip | order |
|---|---|---|---|---|---|---|---|
| kw-test | test | testing | keyword | test | test "name" { … } | A named test block, run automatically with pass/fail reporting. | 1 |
A test "name" { … } block declares a named test. Every test in a file is discovered automatically and run by a generated entry point — there is no entry to write and nothing to register. The runner prints ok - name for a test whose assertions all held and FAIL - name for one that had a failure, then a == N passed, M failed == summary, and the program exits non-zero if any test failed. Writing a test should feel like writing a function: put a few assertions in a block and run it.
Assertions (each records a failure and prints file:line: … failed but keeps going, so one run reports every failure):
expect(cond)— the booleancondmust be true.expect_eq(a, b)—amust equalb; on failure prints(got a, want b).expect_near(a, b, tol)—amust be withintolofb(absolute). Use it forfixed-point results and accumulated integer math, where an exact match is too brittle.
Run a spec file directly with the compiler-runner — ludic mymath_test.ludic compiles it to a native binary, runs it, and forwards the pass/fail exit code — so it drops straight into bin/x and CI.
program MathSpec {
function add(a: int, b: int) -> int { return a + b }
test "addition adds" {
expect_eq(add(2, 3), 5)
expect(add(1, 1) == 2)
}
test "fixed math is close enough" {
let half = fixed(1) / 2 # 0.5 in Q16.16
expect_near(half, 32768, 2) # within 2 raw units of 0.5
}
}