ludic/docs/language/networking/_section.md
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docs: add Networking section + process/OS builtins (net_send, owner, is_server, serialize/apply, arg, exit, run, getenv, read_char, file_*)
Sourced from the compiler's confirmed builtin set and NETWORKING-DESIGN.md, so
the reference reflects the current language surface. 93 -> 104 symbols.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-08-29 16:39:29 +03:00

332 B

id title order
networking Networking 9

Multiplayer is a compile-time property of the ECS, not glue you thread by hand. Mark fields @Sync and models @Owned; the compiler generates the replication. These are the low-level primitives beneath that sugar, for when you drive the transport yourself.