ludic/changes/template-copy.md

433 B

bump: patch type: fix A template of one string hole is a new string. `{s}` was s itself (str() passes a string through), so code that wrote it as a copy kept a pointer it then freed - ludic.ui's rule text named whatever reused the bytes. It now copies, where a template with any other part already made a new string; str(s) still passes through. No template in the game or the packages had a string as its lone hole.