lint lines in package.ludic - one_statement, max_file_lines, max_function_lines, max_comment_lines, max_header_lines, paths, baseline - checked by ludic-fmt --check <files> and ludic-fmt --lint (the project), at the line; a baseline ratchet lets a rule arrive in a codebase that breaks it (--init-baseline), lowered as it is fixed. check-impl reads the alias declarations too (it had been blind to every namespace L6 moved out of the compiler), and eight methods get their pages; a test holds the formatter to keeping type arguments together (L5). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
531 B
531 B
| id | name | category | kind | tokens | sig | tip | order | ns | member |
|---|---|---|---|---|---|---|---|---|---|
| app-window_fixed | App.window_fixed | app | namespace-method | App.window_fixed | App.window_fixed(fixed) | A window that cannot be resized or maximised. | 51 | App | window_fixed |
With true, the window has no resize grip and no maximise button - for a launcher or a dialog, which a player should not take for the game itself.
Parameters:
fixed—trueto fix the window's size,falseto free it
program Launcher {
entry { App.window_fixed(true) }
}