ludic/docs/language/annotations/annot-alloc_ok.md
Orkuncakilkaya e2528c1b10 docs/language: a page for every keyword and attribute the vocabulary has
Keywords: module uses friend export internal numbers unsafe mut port bind action
reducer registry of as from def open alias component prop view (structure),
shows lasts then loads (scenes), system (ecs), dispatch (control), true false
null (operators). Attributes: @Ref @OneOf @Range @Unit @Asset @Color, @Node /
@Clip / @Material, @Tint @Derived, @Text / @Multiline, @Key, @AppendOnly /
@ByKey, @PerMap / @Chunked, @frame @max, @owns / @creates / @releases,
@deterministic @alloc_ok. Each is in tools/docgen/inventory.json; every fence
that is not marked skip parses (ludicc --fmt). annot-clearcolor's token loses its
quotes, which no reader strips.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 23:59:47 +03:00

501 B


id: annot-alloc_ok name: @alloc_ok category: annotations kind: annotation tokens: @alloc_ok sig: @alloc_ok("why") function f() / @alloc_ok("why") statement tip: Allocates in a frame on purpose; the reason is required. order: 80

@alloc_ok("a memo miss, bounded by MM_CAP") on a function or a single statement marks an allocation reachable from a frame as deliberate: the fence lets it through and ludic deps does not count it. The reason is required and greppable.