ludic/selfhost
Orkuncakilkaya e010c2cecc feat(lang): float and double types with ordinary operators
`float` (32-bit) and `double` (64-bit) with + - * / %, comparisons and unary minus.
Decimal literals take their type from context and stay `fixed` elsewhere; int and long
promote implicitly (LUDIC_WARN_FLOAT_PROMOTE=1 lists every promotion). float(), double(),
int(), long() and fixed() convert; floats(n)/doubles(n) buffers; float fields, globals,
constants and parameters; Math.* computes in float for float arguments; string/print
write the shortest round-tripping decimal; float_bits/float_from_bits expose the bits.
@deterministic code may not use floats. The f_* runtime helpers stay as they are.

Editors know the new type words; the JetBrains plugin is 1.5.0.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-16 16:13:31 +03:00
..
backend feat(lang): float and double types with ordinary operators 2026-09-16 16:13:31 +03:00
frontend feat(lang): float and double types with ordinary operators 2026-09-16 16:13:31 +03:00
golden chore(repo): DX cleanup — categorise examples, text-diffable golden, build/ output (#27 #28 #30) 2026-08-30 18:54:21 +03:00
support feat(compiler): list literals, typed compound assignment, file:line diagnostics 2026-09-05 01:12:16 +03:00
tests feat(compiler): list literals, typed compound assignment, file:line diagnostics 2026-09-05 01:12:16 +03:00
ludicc.seed.ll feat(lang): float and double types with ordinary operators 2026-09-16 16:13:31 +03:00
ludicc.win.seed.ll feat(lang): float and double types with ordinary operators 2026-09-16 16:13:31 +03:00
main.ludic feat(jobs): real OS threads - Job.parallel_for, fn name, thread-safe Sync 2026-09-15 13:52:22 +03:00