16 lines
1.5 KiB
Markdown
16 lines
1.5 KiB
Markdown
bump: minor
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type: feat
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**A schema for editors, and every error as JSON.** `ludicc --emit-schema out.json` (and `ludic
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schema [file] [-o FILE]`) writes what the compiler resolved once the program type-checks: every
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record with its fields' types, defaults, doc comments and places; every registry with its record,
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prefix, resource file, openness and its entries in their final order after the open-registry merge
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(key, constant, index, file:line:col of the entry and of each field value, and which file brought
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which entries in); every const; and every function a `fn` value can name, with the `fn_type` a field sees (its states stripped).
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Deterministic, `"schema_version": 1`. Fields and registries carry editor attributes on the existing
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`@` syntax - `@Ref(Registry)`, `@OneOf(PREFIX_)`, `@Range(lo, hi)`, `@Unit("m/s")`, `@Asset("gltf")`,
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`@Color`, `@Node(field)`, `@Clip(field)`, `@Tint(SLOT)`, `@Derived`, `@Text`, `@Multiline`, `@Key`, and `@AppendOnly` / `@ByKey` on
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a registry - which change nothing but go into the schema; `@Ref` naming no registry is an error, and
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so is `@Node` / `@Clip` naming a field that is not a glTF (`@Asset("gltf")`, or an `@Ref` to one), and
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a listing `@OneOf` (`@OneOf(A, B)`, not a prefix `@OneOf(P_)`) naming a constant that does not exist, and `@Tint` naming no constant. A field may now carry several attributes. `ludicc --check
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--diagnostics=json` (`ludic build --check --diagnostics=json`) prints every error as one JSON array
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of `{file, line, col, severity, message}` on stdout; tokens and nodes now know their column.
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