ludic/selfhost/frontend
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feat(controllers): #57 foundation — ludic.gameplay package + lever 5 (disable system)
Shared building blocks for the builtin gameplay controllers (#57): the
ludic.gameplay source package (Cooldown timer, Stats + timed modifier stack,
Faction table, Combat damage pipeline with cancel/mutable hooks), plus the
compiler `disable system <esys_fn>` extensibility lever. Deterministic,
integer-only; C-free bootstrap fixpoint holds.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-09-01 16:23:10 +03:00
..
ast.ludic feat(errors): recoverable failures as values — try/else over ok/err results (#46) 2026-08-31 15:04:14 +03:00
lex.ludic feat(http): Http.* poll-based HTTP/HTTPS client over a native NSURLConnection backend (#6) 2026-08-31 18:10:53 +03:00
parse.ludic feat(controllers): #57 foundation — ludic.gameplay package + lever 5 (disable system) 2026-09-01 16:23:10 +03:00
parse_game.ludic feat(types): tagged-union enums — variant payloads + binding match + exhaustiveness (#56) 2026-09-01 03:07:46 +03:00