ludic/selfhost
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feat(controllers): #57 foundation — ludic.gameplay package + lever 5 (disable system)
Shared building blocks for the builtin gameplay controllers (#57): the
ludic.gameplay source package (Cooldown timer, Stats + timed modifier stack,
Faction table, Combat damage pipeline with cancel/mutable hooks), plus the
compiler `disable system <esys_fn>` extensibility lever. Deterministic,
integer-only; C-free bootstrap fixpoint holds.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-09-01 16:23:10 +03:00
..
backend feat(controllers): #57 foundation — ludic.gameplay package + lever 5 (disable system) 2026-09-01 16:23:10 +03:00
frontend feat(controllers): #57 foundation — ludic.gameplay package + lever 5 (disable system) 2026-09-01 16:23:10 +03:00
golden chore(repo): DX cleanup — categorise examples, text-diffable golden, build/ output (#27 #28 #30) 2026-08-30 18:54:21 +03:00
support refactor(selfhost): reorganise into concern-based subdirectories 2026-08-31 00:26:02 +03:00
tests feat(types): tagged-union enums — variant payloads + binding match + exhaustiveness (#56) 2026-09-01 03:07:46 +03:00
ludicc.seed.ll feat(controllers): #57 foundation — ludic.gameplay package + lever 5 (disable system) 2026-09-01 16:23:10 +03:00
main.ludic feat(compiler): dynamic system registration + --emit-module for binary packages (#64) 2026-09-01 07:44:18 +03:00