Shared building blocks for the builtin gameplay controllers (#57): the ludic.gameplay source package (Cooldown timer, Stats + timed modifier stack, Faction table, Combat damage pipeline with cancel/mutable hooks), plus the compiler `disable system <esys_fn>` extensibility lever. Deterministic, integer-only; C-free bootstrap fixpoint holds. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> |
||
|---|---|---|
| .. | ||
| game | ||
| stdlib | ||
| emit_addr.ludic | ||
| emit_call.ludic | ||
| emit_core.ludic | ||
| emit_decl.ludic | ||
| emit_expr.ludic | ||
| emit_head.ludic | ||
| emit_intrin.ludic | ||
| emit_intrin2.ludic | ||
| emit_mem.ludic | ||
| emit_new.ludic | ||
| emit_stmt.ludic | ||