Shared building blocks for the builtin gameplay controllers (#57): the ludic.gameplay source package (Cooldown timer, Stats + timed modifier stack, Faction table, Combat damage pipeline with cancel/mutable hooks), plus the compiler `disable system <esys_fn>` extensibility lever. Deterministic, integer-only; C-free bootstrap fixpoint holds. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> |
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| .. | ||
| emit_collide.ludic | ||
| emit_ecs.ludic | ||
| emit_game.ludic | ||
| emit_machine.ludic | ||
| emit_query.ludic | ||
| emit_save.ludic | ||
| emit_spawn.ludic | ||
| emit_ui.ludic | ||
| emit_world.ludic | ||