`ludic help` ended with a section titled "contributing to the toolchain itself", listing bootstrap, reseed, docs-gen and release tasks. None of that is available to someone who installed the language — those tasks need the repository — so the shipped tool was advertising work its user cannot do, in a namespace they have to read past to find `new` and `run`. The tasks move to a second program, dev.ludic -> bin/ludic-dev, built from a checkout and excluded from every release artifact. `ludic` keeps the project and package commands and nothing else; `ludic dev …` now explains where the tasks went instead of failing as an unknown command. What this shook out: the two programs share prelude/build/project/pkg, so the helpers each had accreted in whichever file first needed them — cc(), ensure_ludicc, the string functions, title_case, cmd_version — moved to where both can see them. The argument-shift indirection added for the `dev` namespace is gone with the namespace, so commands read argv directly again. `ludic-dev test` asserts the split rather than trusting it: the staged install must build a project, and `ludic dev build` there must fail while naming ludic-dev. install.sh keeps building older tags, whose bootstrap goes through main.ludic. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
46 lines
2.6 KiB
Markdown
46 lines
2.6 KiB
Markdown
---
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id: kw-test
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name: test
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category: testing
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kind: keyword
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tokens: test
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sig: test "name" { … }
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tip: A named test block, run automatically with pass/fail reporting.
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order: 1
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---
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A <code>test "name" { … }</code> block declares a named test. Every test in a file is discovered automatically and run by a generated entry point — there is no <code>entry</code> to write and nothing to register. The runner prints <code>ok - name</code> for a test whose assertions all held and <code>FAIL - name</code> for one that had a failure, then a <code>== N passed, M failed ==</code> summary, and the program exits non-zero if any test failed. Writing a test should feel like writing a function: put a few assertions in a block and run it.
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Assertions (each records a failure and prints <code>file:line: … failed</code> but keeps going, so one run reports every failure):
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- `expect(cond)` — the boolean `cond` must be true.
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- `expect_eq(a, b)` — `a` must equal `b`; on failure prints `(got a, want b)`.
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- `expect_near(a, b, tol)` — `a` must be within `tol` of `b` (absolute). Use it for `fixed`-point results and accumulated integer math, where an exact match is too brittle.
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Run a spec file directly with the compiler-runner — `ludic mymath_test.ludic` compiles it to a native binary, runs it, and forwards the pass/fail exit code — so it drops straight into `bin/ludic` and CI.
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<strong>Line coverage.</strong> Compile with the <code>--coverage</code> flag and the compiler instruments every statement with a per-source-line hit counter; at exit the counts are written to the file named by <code>$LUDIC_COVERAGE</code> (default <code>ludic.cov</code>) as a <code>FILE <name></code> header followed by one <code><line> <hits></code> row per instrumented line. The instrumentation is flag-gated and additive, so an ordinary build — and the compiler's own self-compile — stays byte-identical. <code>bin/ludic-dev test --coverage</code> compiles the test specs this way, runs them, and aggregates the dumps into a per-file report that names the lines your tests never reached:
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```
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== line coverage (bin/ludic-dev test --coverage) ==
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examples/library/coverage.ludic 16/17 lines 94% uncovered: 33
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examples/library/testing.ludic 17/17 lines 100%
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----
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total: 33/34 lines 97%
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```
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```ludic
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program MathSpec {
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function add(a: int, b: int) -> int { return a + b }
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test "addition adds" {
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expect_eq(add(2, 3), 5)
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expect(add(1, 1) == 2)
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}
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test "fixed math is close enough" {
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let half = fixed(1) / 2 # 0.5 in Q16.16
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expect_near(half, 32768, 2) # within 2 raw units of 0.5
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}
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}
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```
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