ludic/docs/language/process/process-spawn.md
Orkuncakilkaya bb267ff3d5 docs(process): where a child's output goes on each platform
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-17 13:36:16 +03:00

1.5 KiB

id name category kind tokens sig tip order ns member
process-spawn Process.spawn process namespace-method Process.spawn Process.spawn(path, args) -> int Start a program; never blocks. 0 Process spawn

Starts the program at path with the arguments in args (a []string; the child's argv[0] is path) and returns a handle >= 0 straight away, or -1 when the program could not be started — a missing file, a file that is not executable, or all 16 handles in use.

No shell is involved, so every argument reaches the child exactly as written: spaces, quotes and $ are not interpreted. The child inherits this process's environment and working directory. On Windows the arguments are joined into one command line quoted so the child's C runtime splits it back into the same list, the path and arguments cross as UTF-8 and are converted to UTF-16, and the child is started without a console window (a GUI program is unaffected; a console program runs hidden). Use an absolute path: there is no PATH search.

On macOS the child writes to this process's standard output and error. On Windows it inherits no handles, so a console child's output goes nowhere; nothing is captured on either platform.

program Demo {
  entry {
    let h = Process.spawn("/bin/sh", ["-c", "exit 3"])
    print(h >= 0)
  }
}

See Process.poll for the exit code.