A registry marked `@Machine(Deer.mood)` is the transitions of a machine over that enum field of the
records a state's Table<Deer> holds. Its record has from and to (the enum's variants), on: string (an
action's name, "" for a transition the tick asks), guard: fn(Row<Deer>, reads...) -> bool and
enter: fn(Row<Deer>, reads...) -> void; the states are the enum's variants and the start is the
field's default. The rows are data (an .lres or defs), the names the studio already edits.
Written by the compiler (machines.ludic, machines_write.ludic): for each action an `on` names, a row
reducer in the registry's file (named ..__machine__DeerSteps, so it sits beside the program's own
row reducer on the same action, after it): the row's state, the first transition from it on that
action whose guard passes, the field set, enter run - guards and enters called by name. When a row
leaves a state on a guard alone, `state DeerStepsMachine` (the kept row view) and
deer_steps_tick(m: mut DeerStepsMachine, s: mut Herd, reads...), one transition a row a tick.
Nothing allocates.
The table is the whole machine: the field written anywhere else - an assignment, or a `machine`
block's become over it - is a type error (check_stmt.ludic, ck_machine_write). Guards and enters take
the row first, are the record's module's, keep a row reducer's rules (and may be handed the row);
a guard writes nothing through it. The graph is checked, each error at its row (in the .lres when
the rows are there): a state never reached from the start, a state with no way out, an `on` naming
no action or an action with no @Target, a self-transition with no guard, two ways out of a state on
one trigger behind an unguarded first. Also refused: @Machine off a registry, a field that is not a
plain enum with a default, a @Column field, no table (or two) of the record, a transitions record of
another shape, a machine outside its table's state's module.
ludic schema's code section gains `machines` (registry, record, field, enum, table, start, states,
actions, tick, module, at); ludic deps names a machine's reducer `reducer Deer in Herd.deer on Spook
(machine DeerSteps)`. vocab @Machine; docs annot-machine, kw-machine; LANGUAGE.md "A machine as
data"; examples actions/machine (+ deer_steps.lres) and ten rejects; test.ludic feat, reject and
schema cases (not run); changes/machines.md. Reseeded; bootstrap-cfree fixpoint holds (317642
lines); Maroon Lake's `ludic build --check` is clean against this tree.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- @PerMap registry R of T from "file.lres" reads <maps root>/<map>/file.lres at run time
(package.ludic's new `maps` line, default assets/maps); @Chunked(n) one file per chunk,
{cx}/{cz} in its name. No as PREFIX, no constants, no def, never open.
- permap_gen: state R, r_load/_clear/_find/_path; chunked: RChunk, r_in/_out/_slot/_find/
_clear/_path; a typed reset and fill per record over lres.ludic, rows, lists and list
records pooled per table / chunk slot, @alloc_ok on what grows at high water.
- permap_consts: lres_consts__(), the program's int and float constants by name.
- permap_check: ludicc --check reads every map directory (fields, types, constants, fn,
@OneOf/@Range/@Ref, cross-row @Ref keys in the same map, a key twice); --no-maps skips.
- @Ref(PerMapTable) is refused on a non-string field; the schema says scope/chunk per
registry and scope map on such a Ref, and lists the canonical @Unit spellings; any other
@Unit spelling is a warning naming the canonical one.
- reseeded (mac + win seeds; bootstrap-cfree out.ll == seed.ll).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
--emit-schema FILE writes the compiler's resolved view once the program type-checks: every
record (fields, types, defaults as written, docs, places, attributes), every registry with its
entries in their final order after the open-registry merge (key, constant, index, file:line:col
of the entry and of each field value, and which file contributed which keys), every const, and
the zero-argument functions a fn value can name. Deterministic, schema_version 1; the runtime is
left out. `ludic schema [file] [-o FILE]` wraps it.
--check --diagnostics=json prints every error as one JSON array on stdout: the checker's and the
module rules' all, a parse or lowering error as the last. Tokens and nodes now carry a column.
Fields take several @attributes; @Ref(Registry), @OneOf(PREFIX_), @Range(lo, hi), @Unit("..."),
@Asset("..."), @Color on a field and @AppendOnly / @ByKey on a registry change nothing but go into
the schema, and @Ref naming no registry is an error (every one reported). Fixtures:
examples/lang/attributes.ludic, examples/rejected/ref_unknown.ludic, cases in ludic-dev test.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The entries are read and checked against the registry's record as a
registry ... from file is, errors at the resource file's line, and they
are defs of the module that wrote the line: the registry must be open to
it, and they take that module's place in the stable order. Reseed.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A def from another module into a registry that is not open is refused,
and defs go through visibility (the registry exported, its module in the
definer's uses). Index order: the declaring module's entries, then the
other modules' by module name, each in reading order. A registry entry
is emitted as its own file's code, so what it names is seen from its
own module. Reseed.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
registry NAME of RECORD [as PREFIX] from "file.lres" fills a registry from a data
file of key { field: value } entries, read at compile time with the record as its
schema: every entry is checked like a def, errors name the resource file's line,
nested records and lists of them are bare { } / [{ }] typed by their fields, and
values are expressions in the registry's module. The entries are compiled in, so
nothing parses at start-up and a build that succeeds has validated its resources.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
registry NAME of RECORD [as PREFIX] is a global table; def NAME key { ... } in
any file is one entry, collected in source order and filled before any code
runs. Each entry gets an index constant (PREFIX_KEY), the table PREFIX_COUNT,
and a record with a key field gets it filled and a NAME_find(key). A record
literal naming a field its record lacks is now an error everywhere; a global's
initializer is lowered as its own file's code (its errors, and what its module
may see, were whichever statement came last).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>