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356 commits

Author SHA1 Message Date
d7adc28125 Merge lang/machines e4265f5f: phase 27.1 - a state machine as data (@Machine(Record.field) on a registry of transitions: generated row reducers and tick, the field written only by its table, graph checks, schema machines); reseeded, syntax regenerated
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 16:39:26 +03:00
e4265f5fdb feat(lang): 27.1 - a state machine as data: @Machine(Record.field) on a registry of transitions
A registry marked `@Machine(Deer.mood)` is the transitions of a machine over that enum field of the
records a state's Table<Deer> holds. Its record has from and to (the enum's variants), on: string (an
action's name, "" for a transition the tick asks), guard: fn(Row<Deer>, reads...) -> bool and
enter: fn(Row<Deer>, reads...) -> void; the states are the enum's variants and the start is the
field's default. The rows are data (an .lres or defs), the names the studio already edits.

Written by the compiler (machines.ludic, machines_write.ludic): for each action an `on` names, a row
reducer in the registry's file (named ..__machine__DeerSteps, so it sits beside the program's own
row reducer on the same action, after it): the row's state, the first transition from it on that
action whose guard passes, the field set, enter run - guards and enters called by name. When a row
leaves a state on a guard alone, `state DeerStepsMachine` (the kept row view) and
deer_steps_tick(m: mut DeerStepsMachine, s: mut Herd, reads...), one transition a row a tick.
Nothing allocates.

The table is the whole machine: the field written anywhere else - an assignment, or a `machine`
block's become over it - is a type error (check_stmt.ludic, ck_machine_write). Guards and enters take
the row first, are the record's module's, keep a row reducer's rules (and may be handed the row);
a guard writes nothing through it. The graph is checked, each error at its row (in the .lres when
the rows are there): a state never reached from the start, a state with no way out, an `on` naming
no action or an action with no @Target, a self-transition with no guard, two ways out of a state on
one trigger behind an unguarded first. Also refused: @Machine off a registry, a field that is not a
plain enum with a default, a @Column field, no table (or two) of the record, a transitions record of
another shape, a machine outside its table's state's module.

ludic schema's code section gains `machines` (registry, record, field, enum, table, start, states,
actions, tick, module, at); ludic deps names a machine's reducer `reducer Deer in Herd.deer on Spook
(machine DeerSteps)`. vocab @Machine; docs annot-machine, kw-machine; LANGUAGE.md "A machine as
data"; examples actions/machine (+ deer_steps.lres) and ten rejects; test.ludic feat, reject and
schema cases (not run); changes/machines.md. Reseeded; bootstrap-cfree fixpoint holds (317642
lines); Maroon Lake's `ludic build --check` is clean against this tree.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 16:37:37 +03:00
a3e3ea2f8e ludic_syntax.h regenerated for the row reducers' attributes (@Target, @RowVerb, @Column) - ludic-dev syntax
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 16:30:00 +03:00
ab0b84b87e feat(lang): 27.3 - a reducer on a table's row: reducer T in S.table on A, @Target, Row<T>, @RowVerb, @Column
An action names one row of a ludic.base Table<T> by its handle, in a field marked @Target, and
`reducer Deer in Herd.deer on Spook(r: mut Row<Deer>, n: Noise, a: Spook)` runs once, for that row
alone (the table may sit down a path, S.w.tab). The drain resolves the handle (tb_row) and hands the
reducer a Row<T> - new in ludic.base: tb, row, h, rec - that the queue keeps, one per row reducer,
filled in place, so a targeted action allocates nothing; a stale handle runs nothing, and
LUDIC_ACTIONS_LOG=1 prints a line for it (@alloc_ok). Row reducers order among an action's by their
state's name, then the table's path.

Checked at compile time (actions_rows.ludic): the row reaches r.rec and r.h only - r.tb / r.row
refused, the view never assigned, stored, copied or handed on except to a @RowVerb (a function of
the record's own module taking Row<T> first; any other function taking a row is refused); a field
marked @Column (a table column mirrors it) is not written through r.rec; only the module owning the
state declares a row reducer; one @Target, an int, per action; the states between the row and the
action are read. `mut` is allowed on a Row<T> parameter.

ludic schema's code section gains row_reducers (record, table, state, action, target, predicted,
net, module, at) and row_verbs (name, record, module, at), and every action its target; row
reducers are left out of `reducers`. ludic deps and ludic-lsp name a row reducer
`reducer Deer in Herd.deer on Spook`. vocab: @Target, @Column, @RowVerb; docs/language pages;
LANGUAGE.md "A reducer on a row"; examples actions/rows and ten rejects; test.ludic feat, reject and
schema cases (not run); changes/row-reducers.md. Reseeded; bootstrap-cfree fixpoint holds (307497
lines); Maroon Lake's `ludic build --check` is clean against this tree.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 16:14:59 +03:00
56762050fb i18n: a key used only in a listener counts as used - the key check walked prog but not the bodies kept beside it (@On listeners, the lifecycle hooks, tests, computed fields, scenes), so their keys were never checked against en.po and ludic schema listed them unused (the game's 15 itemuse.* keys, emitted through ItemPlace); they are walked now as privates.ludic walks them. examples/lang/i18n_listen and its schema case (added, not run); reseeded, bootstrap-cfree fixpoint holds
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 03:12:25 +03:00
25a57c099b i18n 26.9, error mode: English left is an error under a lang line (a template's words, a text attribute's, a choice that reads as words, a @Text row's English), ludic deps still counting english_left; hole counts and undescribed splits stay warnings. ludic.ui's own words are keys - ui_tk(ui_st, k"ui.right_click", plain) for the key field's Right / Middle / Left click and press a key..., its plain text for a program with no translator; the examples' en.po / tr.po carry ui.*, i18n_ui checks clean, rejected/i18n_keys/english_left holds the error, data_missing counts 2; LANGUAGE.md and the changeset; on lang/foundations 2288feeb; reseeded, bootstrap-cfree fixpoint holds
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 02:45:15 +03:00
d4df925b8f checker: a function named like a built-in a call always takes is refused at its declaration - function words(st, k) compiled and every call became words(n) with a pointer for n (invalid IR, far from the cause); the table is selfhost/check/check_builtins.ludic, emit_call's built-ins no find_fn guard lets a declared function take, and ludic-dev syntax --check holds it to emit_call both ways; every other built-in (buffer, floats, double, ...) yields to a declared function in the checker as it already did in codegen. string_temps' keep and cross_heap_test's keep renamed (hand, keep_cell); rejected/builtin_call_name and functions/builtin_yield with their cases (added, not run); reseeded, bootstrap-cfree fixpoint holds
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 01:10:24 +03:00
26b986de5b parser: an attribute before export is kept - @ToClients export event E was a local event (the attributes read in front of export were dropped when the declaration was parsed afresh one call down), as were @Sync / @Owned / @Server / @On / @Public ... before export; and export @ToClients event was refused. Attributes and export now read in either order into one declaration, and a wrapper marks what it added exported (g_at_keep goes); examples/networking/net_export and three schema cases (added, not run); reseeded, bootstrap-cfree fixpoint holds
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 01:03:44 +03:00
10a394ae6c compiler: text keys below a row, trf padding and tr's cast (ECS's 26.4 gaps) - a @Text Key in a record nested in a row, or in each item of a list of them, is filled with its derived key <registry>.<row>.<field>.<i>.<field> as a top-level one is, and a @Text []Key a row leaves out takes <...>.0, .1, ... for as many as en.po has (so no .lres spells a key; the manifest and en.po are now read before the parse that fills the rows); field: null is no text; trf / trn's trailing "" literals are padding, not counted against the English's holes; and string(x) of a string or a Key is x itself to the escape analysis, no allocation site, so tr(key) passes arena strict (a template's lone hole still copies); examples/lang/i18n_nested and its feat_case (added, not run); LANGUAGE.md and the changeset; reseeded, bootstrap-cfree fixpoint holds
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 00:41:05 +03:00
9a0011c38f compiler: a test program may hold a phase handler - the test runner called @rt_init whenever the program had systems, and a handler alone makes none (LLVM: use of undefined value '@rt_init'); it calls it only when it exists, as an entry program's main does; a ludic test case with a handler (added, not run); reseeded, bootstrap-cfree fixpoint holds
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 00:34:34 +03:00
eb0d3b1846 Merge lang/schemacode (R7, d39a27a) into lang/editortools, so R9 lands after R7 with nothing to resolve: no conflicts (LANGUAGE.md and test.ludic merged), selfhost/ is R7's (its seeds; bootstrap-cfree fixpoint holds)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 00:27:16 +03:00
50333571d7 Merge lang/foundations (9391695) into lang/editortools: no conflicts, selfhost/ identical to lang/foundations (the seeds unchanged; bootstrap-cfree fixpoint holds at 289532 lines), the help lists R10's --stdin-file, R8's syntax and R9's fmt / remove lines together
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 00:26:26 +03:00
320ce42626 ludic remove <module> and ludic get --json (R9)
remove is the inverse of add: the require line leaves package.ludic; the lock keeps exactly what the
remaining requires still reach, read from the store's copy of each locked package.ludic (no
network), so a package another still requires stays locked and what only the removed one brought in
leaves with it; each leaving package loses the ludic_modules/ symlink add made, never the shared
store entry. Refused (exit 1) when package.ludic does not require the module; source still
importing a removed package is a warning. With no store copy to read, only the named module leaves.

get --json diffs the lock before and after in memory and prints {added, removed, changed,
unchanged} on stdout (an entry as the lock records it: name, version, hash, kind, provides; a change
as name, from, to, from_hash, to_hash), the resolver's lines on stderr. Cases added to test-pkg,
not run.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 00:24:49 +03:00
047bdf4189 ludic fmt for editors: --lint --json, and a buffer on stdin (R9)
ludic-fmt --lint --json prints the violations --lint reports as one JSON array on stdout,
[{file, line, col, rule, message}] ordered by file, line and column (col where the rule knows it),
the summary on stderr, --lint's exit status, and never rewrites the baseline. ludic-fmt - refuses a
buffer that does not read as Ludic (a string/template/key literal left open, a bracket never closed
or closed by the wrong one) with exit 2 and name:line:col on stderr; - --lint judges a buffer as the
file --stdin-name names (--stdin-rel: that path relative to the project), against its baseline and
lint paths. ludic fmt --lint and ludic fmt - run it from the nearest package.ludic upwards (from
--stdin-name's directory when given). Hooks read nothing and write to stderr under --json or -.
Regression cases added to test-tools and ludic-dev test (fmt_editor_cases), not run.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 00:24:43 +03:00
d39a27a904 Merge lang/foundations (9391695) into lang/schemacode: LANGUAGE.md's command list keeps --stdin-file (R10), the code map in schema (R7) and ludic syntax (R8); selfhost/main.ludic carries all three flags; reseeded from the merged source, bootstrap-cfree fixpoint holds (298653 lines), syntax --check clean, no conflict markers
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 00:21:47 +03:00
bfd99cdda1 compiler: ludic schema gains a "code" section (R7) - the code map from the compiler, so the studio's scan is only a fallback: modules (package, layer, uses and where, friend, files), states, actions, reducers, every dispatch, events (cancellable, net) with every emit and their @On listeners, ports (members with fn types, defaults, required) and binds (port, member, fn, value, at), handlers (phase, hook and target, @Public, @Server / @Predicted, @Queries with filters as written, scene and layer), models (@Owned, @Sync), prefabs, scenes (start, public, shows, lasts / then, loads, enter / exit, layers) and fn_refs - every fn name in code or a resource file with the slot it fills (registry field and row, port member or default, record field, emit field, call argument, assignment, let). Places are "file:line:col"; sorted by name, sites by place; schema_version stays 1 (additive). The parser records emits, fn refs, handlers and scenes' layers / lasts / loads for it (emit_schema_code.ludic, emit_schema_code_game.ludic); LANGUAGE.md and the changeset say so; schema_case lines added (not run); reseeded, bootstrap-cfree fixpoint holds
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 00:19:24 +03:00
3d65ec6def Merge commit 'c804c4b' into lang/foundations (R10: --stdin-file checks an unsaved buffer in place of a file the program reads); reseeded, bootstrap-cfree fixpoint holds
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 00:15:01 +03:00
c804c4b0ee ludicc / ludic build: --stdin-file <path> checks an unsaved buffer in place of its file (R10)
stdin is read once, whole, and read_file serves a copy of it wherever the program opens <path> -
the entry, an import through a barrel, a component's .xml / .lss, an .lres. Paths match after
normalising both ('/' separators, relative under $PWD, . / .. / // folded, case on Windows);
diagnostics keep the file's usual name, with the buffer's lines and columns. A <path> nothing
opens is one warning. On ludic build it implies --check. Reseeded; bootstrap-cfree fixpoint holds.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 00:10:04 +03:00
9f8aec3bc1 Merge lang/i18nkeys (27024de) into lang/syntax: the vocabulary gains the text keys - the Key type, @TextKey (a registry's), the k"..." and kn"..." literals - and @Text's doc; docs/language pages for Key and @TextKey; ludic-dev syntax rewrote the grammars; reseeded, bootstrap-cfree fixpoint holds
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 00:02:48 +03:00
4ccbc12b48 Merge commit '27024de' into lang/foundations 2026-09-30 00:00:28 +03:00
e2528c1b10 docs/language: a page for every keyword and attribute the vocabulary has
Keywords: module uses friend export internal numbers unsafe mut port bind action
reducer registry of as from def open alias component prop view (structure),
shows lasts then loads (scenes), system (ecs), dispatch (control), true false
null (operators). Attributes: @Ref @OneOf @Range @Unit @Asset @Color, @Node /
@Clip / @Material, @Tint @Derived, @Text / @Multiline, @Key, @AppendOnly /
@ByKey, @PerMap / @Chunked, @frame @max, @owns / @creates / @releases,
@deterministic @alloc_ok. Each is in tools/docgen/inventory.json; every fence
that is not marked skip parses (ludicc --fmt). annot-clearcolor's token loses its
quotes, which no reader strips.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 23:59:47 +03:00
eb2d6106af ludic-lsp: every declaration by its own kind, every field a child, attribute arguments resolve
documentSymbol named `export property X` and `export registry` a function called
"property" / "registry": `export`, `unsafe` and leading @attributes are now a
lead-in to the declaration after them, which keeps its doc comment and is marked
exported. A record's field default was skipped with padv, which crosses lines, so
a property showed only its first field; a member now ends at a comma, the brace
or its line, past a fn type's parameters and a generic's arguments, and an
attribute's arguments are skipped rather than read as fields.

New symbols: state, event (and cancellable), action and port as records (struct,
event, event, interface) with their members; registry (with its record, for
go-to-type, and its line as detail); enum and its members; component and view
with props, state, fields, functions and events; reducer, named "S on A"; a
module-level let as a constant; def and bind bodies, module / friend / numbers
lines read past. A member of a component is not a name for the whole unit.

Hover and definition on an attribute's argument: @Node(model) / @Clip / @Material
to the field of the record it is written in, @Ref(Kits) to the registry (as any
top-level name), and hover on the attribute shows its docs/language page. A
fn-typed or generic field's type is shown whole. lsp_test (test-lsp) holds all of
it on a module file with each kind of declaration.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 23:59:40 +03:00
2ad6edaae3 ludic syntax, and ludic-dev syntax: every grammar written from the compiler's vocabulary and checked against it
`ludic syntax [--json] [-o FILE]` prints what `ludicc --emit-syntax` does (a line
per entry, or the JSON). `ludic-dev syntax` writes, between "ludic-dev syntax:
begin" / "end" lines, the keyword, type, phase and attribute tables of
ludic_syntax.h, LudicVocabulary's sets (JetBrains), ludic-mode.el's lists and the
language server's word tests (is_keyword_word and the rest; is_contextual_word is
every word the parser does not reserve, and every declaring or modifying one),
and every TextMate pattern marked "comment": "ludic-dev syntax: <group>" (shared
and the VS Code copy). The grammars gain module uses port bind action reducer
dispatch registry def open component prop view alias friend unsafe numbers of as
from mut system; import and extern colour as declarations; the phase clause
knows Overlay; the bitwise pattern matches | and ^ on their own again.

`ludic-dev syntax --check` - and check-vocabulary, whose old parser comparison it
replaces, and the regression suite (syntax_cases, one line per file) - fails when
a written list is behind, when a grammar lacks a keyword, type or phase, when
docs/language has no page for a keyword, type, phase or attribute, or when the
parser (a scan of selfhost/frontend: is_id / text == words, a == / ann ==
attributes) tests a word or reads an attribute vocab.ludic lacks, or the reverse.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 23:59:30 +03:00
73f7d0b7a3 ludicc --emit-syntax: the language's vocabulary as one table beside the parser
selfhost/frontend/vocab.ludic holds every keyword with its role (declaration,
modifier, statement, operator, constant), every declaration's form, the built-in
types and phases, every attribute with what it goes on, its arguments and a
one-line doc, the operators and the literal forms; `ludicc --emit-syntax` prints
it as JSON ("syntax_version": 1) and exits before reading any program. The
parser dispatches on words where it meets them, so the table is held to it from
the emitter's side: a keyword's "reserved" is is_reserved_word's answer, a phase
must pass is_phase_name and a field attribute listed as read must pass
at_field_known, or the emitter refuses to print. Reseeded (both seeds assemble;
bootstrap-cfree: out.ll == seed.ll).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 23:59:02 +03:00
27024de00e ludic-dev test: the deps case expects english_left (26.2) after owned_leaks
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 23:57:56 +03:00
cdaeb33e12 Merge commit '9f9ac4a' into lang/foundations (26.2 follow-up: a Key in a template hole refused, trn only with kn"", tr/trf refuse one); reseeded, bootstrap-cfree fixpoint holds
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 23:48:35 +03:00
9f9ac4a7ce compiler: text keys' follow-up (Master's rulings) - a Key in a template literal's hole is an error (the parser marks each hole's string(), TPL_HOLE; write trf(k"...", ...)), trn takes only a plural key kn"..." and tr / trf refuse one (with or without en.po), and a program with no lang line (a package test) uses key literals unchecked and silently - the warning stays for a lang line whose en.po is missing; rejected/i18n_keys gains key_hole (2) and key_rules (3), key_missing's plural moves to trn; LANGUAGE.md and the changeset say so; reseeded, bootstrap-cfree fixpoint holds
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 23:46:48 +03:00
e3788c0a43 Merge commit '66b8e51' into lang/foundations (phase 26.2: Key, k""/kn"", derived @Text keys, the en.po checks, english_left, the schema's lang section); reseeded, bootstrap-cfree fixpoint holds
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 23:41:54 +03:00
f9808e31ec examples: text keys - lang/i18n (k"" and kn"" keys, == on them, a @Text Key field's derived key, @TextKey, a component's t('key', ...) and its one line of English left, en.po with a plural and descriptions, tr.po missing, fuzzy and extra) and rejected/i18n_keys (a key en.po lacks, a plural key without msgid_plural, a Key / string mix-up, a derived key en.po lacks, a template's missing t() key, hole counts and an undescribed split); their cases in ludic-dev test (added, not run)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 23:38:03 +03:00
cc1ea0f4ae compiler: text keys (phase 26.2) - k"pause.resume" / kn"catch.count" of the builtin type Key (not a string, and no string one; == compares), its run-time value the key after a marker byte (1, or 2 for a plural); package.ludic's lang "assets/lang" en and a gettext .po reader; every key literal checked against en.po (a kn"" one wants a msgid_plural), trf / trn and a template's t('key', ...) against the English's holes, a component's template words and a @Text row's English as "English left" (warnings, english_left in ludic deps), a @Text Key field a compiled row leaves out filled with its derived key <registry>.<row>.<field> (or @TextKey's prefix; maps.<map>.<table>.<row>.<field> for a @PerMap row, checked), one English under several undescribed keys warned at en.po's line; the schema's "lang" (keys and their sites, unused, undescribed, split, and every other language's missing / fuzzy / extra); k"" in .lres data, @PerMap rows included (lres_key); ludic-fmt keeps a key literal whole; reseeded, bootstrap-cfree fixpoint holds
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 23:33:52 +03:00
b5b3edc6ec ludic.ui: t(key, holes...) in a template - the key marked (byte 1, a marked key kept as it is) and each hole's value after a byte 31, the text the translator decodes at draw time; joined through the text memo, so nothing is made while it reads the same (phase 26)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 23:16:05 +03:00
82c652ca31 ludic.ui: an override's path is compared normalised, and an absolute path matches the relative one it ends with - a lab build registers its components as lab/../src/ui/..., so the studio's src/ui/... (or absolute) path matched nothing and the override changed nothing; nothing is normalised while no override stands; examples/library/ui_override_up registers under a .. path as the lab does
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 23:00:12 +03:00
31dcc389a2 ludic.ui: ui_mounted(out) - the classes of the components the last frame showed, in tree order and each once, into the caller's list - and ui_model_of(cls), the first mounted instance's model read in place; examples/library/ui_mounted
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 22:51:33 +03:00
aad3f8ca27 ludic.ui: ui_override(path, text), ui_override_clear(path | "") and ui_overridden(path) - a template's or a stylesheet's text given from outside, its component shown again with its state kept and its own text brought back when let go; lib_text answers a copy of the override, and the dev poll leaves an overridden component alone; examples/library/ui_override
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 22:48:48 +03:00
edc94e49e8 Merge commit 'c3fc896' into lang/foundations 2026-09-29 22:15:58 +03:00
f864f94207 ludic build --check reads the maps only for the package's entry - a partial program (a unit test, a molecule, a bake's runner) lacks the game's constants and cannot judge them; --maps reads them anyway, --no-maps never; ludicc unchanged
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 22:14:53 +03:00
af90a1a334 @Asset(kind, map): a path under each map's directory - ludicc --check looks for it in every map (a @PerMap row's in its own, a game-wide row's in all), unless @Asset(kind, map, optional); the schema marks it scope map; reseeded
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 22:13:14 +03:00
c3fc896dea render3d: a renderer that cannot draw says so and stops - LUDIC_HOME's leading ~ expanded (an unexpanded one left a run without shaders, logging 27 missing variants and drawing on), the SPIR-V manifest ends with E <count> and a cut or miscounted one is refused, and every such failure is a fault: r3d_open / r3d_load_step fail on it, r3d_fault() / r3d_fault_exit(code) for the game; tests/manifest_test
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 22:12:39 +03:00
aac58ec6fa ui-preview: hold <id or key> <pseudo> - hover, active, focus, focus-visible, checked or disabled held on from the next frame on top of the real input, by the element's key (so through model and load), let go with "" or reset; ludic.ui's held.ludic keeps them and the matcher asks it first; protocol-v1.md and smoke.txt
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 22:04:20 +03:00
2c800ea84d Merge commit 'ec49207' into lang/foundations (deps: roots out of the reach ratchet); the seed regenerated from the merged compiler, bootstrap-cfree fixpoint holds
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 21:56:57 +03:00
4fb1dc0ddc Json.parse decodes an escaped string in one pass into one buffer - joined a character at a time, every shorter copy was kept, and a long escaped text took gigabytes (ui-preview: 6.5 GB in 3 s); protocol-v1.md states the @import path rule and the key a file override answers to
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 21:53:57 +03:00
ec49207533 ludic deps: widest_reach and widest_write_reach leave out the ROOTS - a function that reads fn values out of a table (a step list's walker, a registry of systems) reaches every state by definition - and count every other function through its calls only, not through a dispatcher nor a fn value it writes into a list; the roots are listed on a line of their own and marked in --reach / --wreach; reseeded
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 21:51:50 +03:00
49e32f9b47 chunked tables: a key is unique across its map and the slot's own, not interned - a slot keeps row i's key in its own buffer i, rewritten when the slot is refilled (interning ~92k map-unique keys as a player walks would fill the bounded intern table and keep them all); ludicc --check refuses a key written in two of a map's chunk files, naming both; reseeded
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 21:43:20 +03:00
d8baf4e579 tests: the full suite's seven failures on lang/foundations - one compiler fault and six stale expectations
- the test runner re-makes every state between tests again: since 12fdc07 a state is made by its getter on
  first use, so re-running L_init_globals left the last test's state in place (state/tested failed its
  second test); @L_reset_states forgets every lazy state, and the runner calls it before each test
- diag_json_case counts errors, and an absent @Ref / @Tint / @OneOf target is a warning since d82dc31:
  ref_unknown is 1 error and node_bad 8
- schema_hash.ludic prints 1: a bool is 1 or 0 as text (random_plain's 1 1 1)
- permap_check_case looks for the unit warning without the quotes the JSON escapes
- baked_test's inputs-hash test makes its directory: each test has a temp directory of its own
- ludic deps prints phase 25's five counters too

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 21:19:00 +03:00
9ff219d065 Merge commit '4376ddf' into lang/foundations 2026-09-29 21:13:56 +03:00
4376ddf0ec Json.parse decodes \uXXXX to UTF-8 - a surrogate pair joined, a lone surrogate or bad hex as U+FFFD - and \t \r \b \f, where it dropped the backslash and kept the hex as text; examples/lang/json_unicode checks it byte by byte
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 21:07:10 +03:00
5a751434ac tests: the map-scoped tables' example and rejected fixtures
examples/lang/permap (two maps, a chunked table with a negative, a positive and a
missing chunk, constants and fn by name, a nested list, a cross-row @Ref, a reload
shrinking in place, a bad file's file:line:col; built under arena strict with an @On
frame root), --check fixtures for a wrong field, a wrong type, an unknown constant and
a dangling cross-row @Ref, @Ref(PerMap) on an int, as PREFIX, and a @Unit warning.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 21:03:56 +03:00
2f4860ae71 @PerMap and @Chunked(n) registries: rows read per map, a state and verbs written, every map checked
- @PerMap registry R of T from "file.lres" reads <maps root>/<map>/file.lres at run time
  (package.ludic's new `maps` line, default assets/maps); @Chunked(n) one file per chunk,
  {cx}/{cz} in its name. No as PREFIX, no constants, no def, never open.
- permap_gen: state R, r_load/_clear/_find/_path; chunked: RChunk, r_in/_out/_slot/_find/
  _clear/_path; a typed reset and fill per record over lres.ludic, rows, lists and list
  records pooled per table / chunk slot, @alloc_ok on what grows at high water.
- permap_consts: lres_consts__(), the program's int and float constants by name.
- permap_check: ludicc --check reads every map directory (fields, types, constants, fn,
  @OneOf/@Range/@Ref, cross-row @Ref keys in the same map, a key twice); --no-maps skips.
- @Ref(PerMapTable) is refused on a non-string field; the schema says scope/chunk per
  registry and scope map on such a Ref, and lists the canonical @Unit spellings; any other
  @Unit spelling is a warning naming the canonical one.
- reseeded (mac + win seeds; bootstrap-cfree out.ll == seed.ll).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 21:03:56 +03:00
e84a59aeff ludic.ui: a pooled node's reset lets go of its wrapped lines instead of clearing them - they are the memo's list (ly_wrap), shared by every node with that text, so a text that wraps vanished from the third frame on, in the game as in ui-preview; smoke.txt holds four frames of it
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 20:17:39 +03:00
a436cfbe35 ludic.ui: a rule's selector text is interned - {sel} was sel itself (a template of one string hole passes the string through) and lss_rule frees sel, so rules <id> named whatever reused the bytes; smoke.txt's tree order follows the document, and smoke.py runs the transcript
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 20:10:13 +03:00